Exemple #1
0
    public void FireMissleWrapper()
    {
        GameObject targetPlanet = currentClickedPlanet;

        if (stockPile.GetMissiles() > 0)
        {
            if (CheckInRange(targetPlanet))
            {
                photonView.RPC("FireMissle", PhotonTargets.All,
                               planetStats.GetStat(StatType.Damage).GetValue(),
                               planetStats.GetStat(StatType.Speed).GetValue(),
                               targetPlanet.GetPhotonView().viewID
                               );

                OnMissileFired();
            }
        }
    }
Exemple #2
0
 void UpdateStockPileUI()
 {
     missleStockPileTxt.text = stockPile.GetMissiles().ToString();
 }