protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(new Color(20, 20, 20)); base.Draw(gameTime); StatusText.DrawStatusText(); SpriteBatch.DrawString(DataFont, "© David Hofer", new Vector2(GameGlobals.PlanetDataListInspacer, GraphicsDevice.Viewport.Height - 40), Color.White); SpriteBatch.End(); }