protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(new Color(20, 20, 20));

            base.Draw(gameTime);

            StatusText.DrawStatusText();
            SpriteBatch.DrawString(DataFont, "© David Hofer", new Vector2(GameGlobals.PlanetDataListInspacer, GraphicsDevice.Viewport.Height - 40), Color.White);

            SpriteBatch.End();
        }