RemoveEffect() public méthode

public RemoveEffect ( Combatant, target ) : void
target Combatant,
Résultat void
Exemple #1
0
 public override void Disable()
 {
     _mitigateEffect.RemoveEffect();
     isActive = false;
 }
Exemple #2
0
 public override void Disable()
 {
     playerStats.GetComponent <CharacterCombat>().OnAttack -= Active;
     isActive = false;
     _statBuff.RemoveEffect();
 }