public void onClick()
 {
     yearlyReview.SetActive(false);
     yearlyEvents.handleEvents();
     yearlyEvents.checkCivilStatus();
     GetComponent <Transition>().fadeIn();
     cameraMove.moveUp();
     gameManager.paused = false;
     gameManager.resetYearlyProduce();
     StartCoroutine(statsUI.showUI());
     StartCoroutine(resourceUI.showUI());
 }