private void ExecuteHandler(ClientSession session) { Logger.LogUserEvent("GMCOMMAND", session.GenerateIdentity(), "[Invisible]"); session.Character.Invisible = !session.Character.Invisible; session.Character.InvisibleGm = !session.Character.InvisibleGm; session.CurrentMapInstance?.Broadcast(session.Character.GenerateInvisible()); session.SendPacket(session.Character.GenerateEq()); if (session.Character.InvisibleGm) { session.Character.Mates.Where(s => s.IsTeamMember).ToList() .ForEach(s => session.CurrentMapInstance?.Broadcast(s.GenerateOut())); session.CurrentMapInstance?.Broadcast(session, StaticPacketHelper.Out(UserType.Player, session.Character.CharacterId), ReceiverType.AllExceptMe); } else { session.Character.Mates.Where(m => m.IsTeamMember).ToList().ForEach(m => session.CurrentMapInstance?.Broadcast(m.GenerateIn(), ReceiverType.AllExceptMe)); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe); } }
protected void RemoveSession(INetworkClient client) { _sessions.TryRemove(client.ClientId, out ClientSession session); // check if session hasnt been already removed if (session != null) { session.IsDisposing = true; session.Destroy(); if (IsWorldServer && session.HasSelectedCharacter) { session.Character.Save(); session.Character.Mates.Where(s => s.IsTeamMember && !s.Owner.IsVehicled).ToList().ForEach(s => session.CurrentMapInstance?.Broadcast(session, s.GenerateOut(), ReceiverType.AllExceptMe)); session.CurrentMapInstance?.Broadcast(session, StaticPacketHelper.Out(UserType.Player, session.Character.CharacterId), ReceiverType.AllExceptMe); if (ServerManager.Instance.Groups.Any(s => s.IsMemberOfGroup(session.Character.CharacterId))) { ServerManager.Instance.GroupLeave(session); } } client.Disconnect(); Logger.Info(Language.Instance.GetMessageFromKey("DISCONNECT") + client.ClientId); session.Destroy(); // session = null; } }
private void ExecuteHandler(ClientSession session) { if (_isParsed) { Logger.LogUserEvent("GMCOMMAND", session.GenerateIdentity(), $"[ClearMap]MapId: {session.CurrentMapInstance.MapInstanceId}"); Parallel.ForEach(session.CurrentMapInstance.Monsters.Where(s => s.ShouldRespawn != true), monster => { session.CurrentMapInstance.Broadcast(StaticPacketHelper.Out(UserType.Monster, monster.MapMonsterId)); session.CurrentMapInstance.RemoveMonster(monster); }); Parallel.ForEach(session.CurrentMapInstance.DroppedList.GetAllItems(), drop => { session.CurrentMapInstance.Broadcast(StaticPacketHelper.Out(UserType.Object, drop.TransportId)); session.CurrentMapInstance.DroppedList.Remove(drop.TransportId); }); session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("DONE"), 10)); } else { session.SendPacket(session.Character.GenerateSay(ReturnHelp(), 10)); } }
public void DespawnMonster(int monsterVnum) { Parallel.ForEach(_monsters.Where(s => s.MonsterVNum == monsterVnum), monster => { monster.SetDeathStatement(); Broadcast(StaticPacketHelper.Out(UserType.Monster, monster.MapMonsterId)); }); }
private void endRaid() { foreach (Family fam in ServerManager.Instance.FamilyList.GetAllItems()) { if (fam.Act4Raid != null) { EventHelper.Instance.RunEvent(new EventContainer(fam.Act4Raid, EventActionType.DISPOSEMAP, null)); fam.Act4Raid = null; } if (fam.Act4RaidBossMap != null) { EventHelper.Instance.RunEvent(new EventContainer(fam.Act4RaidBossMap, EventActionType.DISPOSEMAP, null)); fam.Act4RaidBossMap = null; } } MapInstance bitoren = ServerManager.GetMapInstance(ServerManager.GetBaseMapInstanceIdByMapId(134)); foreach (Portal portal in bitoren.Portals.ToList().Where(s => s.Type.Equals(10) || s.Type.Equals(11))) { portal.IsDisabled = true; bitoren.Broadcast(portal.GenerateGp()); bitoren.Portals.Remove(portal); } bitoren.Portals.RemoveAll(s => s.Type.Equals(10)); bitoren.Portals.RemoveAll(s => s.Type.Equals(11)); switch (_faction) { case 1: ServerManager.Instance.Act4AngelStat.Mode = 0; ServerManager.Instance.Act4AngelStat.IsMorcos = false; ServerManager.Instance.Act4AngelStat.IsHatus = false; ServerManager.Instance.Act4AngelStat.IsCalvina = false; ServerManager.Instance.Act4AngelStat.IsBerios = false; break; case 2: ServerManager.Instance.Act4DemonStat.Mode = 0; ServerManager.Instance.Act4DemonStat.IsMorcos = false; ServerManager.Instance.Act4DemonStat.IsHatus = false; ServerManager.Instance.Act4DemonStat.IsCalvina = false; ServerManager.Instance.Act4DemonStat.IsBerios = false; break; } ServerManager.Instance.StartedEvents.Remove(EventType.Act4Raid); foreach (MapMonster monster in Act4Raid.Guardians) { bitoren.Broadcast(StaticPacketHelper.Out(UserType.Monster, monster.MapMonsterId)); bitoren.RemoveMonster(monster); } Act4Raid.Guardians.Clear(); }
private void ExecuteHandler(ClientSession session) { MapButton button = session.CurrentMapInstance.Buttons.Find(s => s.MapButtonId == ButtonId); if (button != null) { session.CurrentMapInstance.Broadcast(StaticPacketHelper.Out(UserType.Object, button.MapButtonId)); button.RunAction(); session.CurrentMapInstance.Broadcast(button.GenerateIn()); } }
public void DespawnMonster(int monsterVnum) { Parallel.ForEach(_monsters.Where(s => s.MonsterVNum == monsterVnum), monster => { monster.IsAlive = false; monster.LastMove = DateTime.Now; monster.CurrentHp = 0; monster.CurrentMp = 0; monster.Death = DateTime.Now; Broadcast(StaticPacketHelper.Out(UserType.Monster, monster.MapMonsterId)); }); }
public void DespawnMonster(MapMonster monster) { if (monster == null) { return; } monster.IsAlive = false; monster.LastMove = DateTime.UtcNow; monster.CurrentHp = 0; monster.CurrentMp = 0; monster.Death = DateTime.UtcNow; Broadcast(StaticPacketHelper.Out(UserType.Monster, monster.MapMonsterId)); }
public void RemoveMapItem() { // take the data from list to remove it without having enumeration problems (ToList) try { List <MapItem> dropsToRemove = DroppedList.Where(dl => dl.CreatedDate.AddMinutes(3) < DateTime.Now); Parallel.ForEach(dropsToRemove, drop => { Broadcast(StaticPacketHelper.Out(UserType.Object, drop.TransportId)); DroppedList.Remove(drop.TransportId); }); } catch (Exception e) { Logger.Error(e); } }
// ReSharper disable once UnusedParameter.Local private void SpawnCircle(int round) { if (_map != null) { MapCell cell = _map.Map.GetRandomPosition(); int circleId = _map.GetNextMonsterId(); MapMonster circle = new MapMonster { MonsterVNum = 2018, MapX = cell.X, MapY = cell.Y, MapMonsterId = circleId, IsHostile = false, IsMoving = false, ShouldRespawn = false }; circle.Initialize(_map); circle.NoAggresiveIcon = true; _map.AddMonster(circle); _map.Broadcast(circle.GenerateIn()); _map.Broadcast(StaticPacketHelper.GenerateEff(UserType.Monster, circleId, 4660)); Observable.Timer(TimeSpan.FromSeconds(3)).Subscribe(observer => { if (_map != null) { _map.Broadcast(StaticPacketHelper.SkillUsed(UserType.Monster, circleId, 3, circleId, 1220, 220, 0, 4983, cell.X, cell.Y, true, 0, 65535, 0, 0)); foreach (Character character in _map.GetCharactersInRange(cell.X, cell.Y, 2)) { if (!_map.Sessions.Skip(3).Any()) { // Your reward for the last three living players } character.IsCustomSpeed = false; character.RemoveVehicle(); character.GetDamage(655350); Observable.Timer(TimeSpan.FromMilliseconds(1000)).Subscribe(o => ServerManager.Instance.AskRevive(character.CharacterId)); } _map.RemoveMonster(circle); _map.Broadcast(StaticPacketHelper.Out(UserType.Monster, circle.MapMonsterId)); } }); } }
private void AliveTimeCheck() { double PercentPerSecond = 100 / (double)AliveTime; for (int i = 0; i < AliveTime; i++) { if (!IsAlive || CurrentHp <= 0) { return; } CurrentHp -= MaxHp * PercentPerSecond / 100; if (CurrentHp <= 0) { break; } Thread.Sleep(1000); } MapInstance.Broadcast(StaticPacketHelper.Out(UserType.Npc, MapNpcId)); MapInstance.RemoveNpc(this); }
private void spawnCircle(int round) { if (_map != null) { MapCell cell = _map.Map.GetRandomPosition(); int circleId = _map.GetNextMonsterId(); short[] monster = { 1, 1, 1, 1, 1 }; MapMonster circle = new MapMonster { MonsterVNum = monster[round], MapX = cell.X, MapY = cell.Y, MapMonsterId = circleId, IsHostile = false, IsMoving = false, ShouldRespawn = false }; circle.Initialize(_map); circle.NoAggresiveIcon = false; _map.AddMonster(circle); _map.Broadcast(circle.GenerateIn()); _map.Broadcast(StaticPacketHelper.GenerateEff(UserType.Monster, circleId, 4660)); if (_map != null) { _map.Broadcast(StaticPacketHelper.SkillUsed(UserType.Monster, circleId, 3, circleId, 1220, 220, 0, 4983, cell.X, cell.Y, true, 0, 65535, 0, 0)); foreach (Character character in _map.GetCharactersInRange(cell.X, cell.Y, 2)) { if (!_map.Sessions.Skip(3).Any()) { //Regalo para los 3 ultimos supervivientes. character.Inventory.AddNewToInventory(1, 1).FirstOrDefault(); } character.IsCustomSpeed = false; character.RemoveVehicle(); Observable.Timer(TimeSpan.FromMilliseconds(1000)).Subscribe(o => ServerManager.Instance.AskRevive(character.CharacterId)); } _map.Broadcast(StaticPacketHelper.Out(UserType.Monster, circle.MapMonsterId)); } } }
public void ApplyBCards(object session, object sender = null) { //Console.WriteLine($"BCardId: {BCardId} Type: {(BCardType.CardType)Type} SubType: {SubType} CardId: {CardId?.ToString() ?? "null"} ItemVNum: {ItemVNum?.ToString() ?? "null"} SkillVNum: {SkillVNum?.ToString() ?? "null"} SessionType: {session?.GetType().ToString() ?? "null"} SenderType: {sender?.GetType().ToString() ?? "null"}"); switch ((BCardType.CardType)Type) { case BCardType.CardType.Buff: { if (ServerManager.RandomNumber() < FirstData) { Character senderCharacter = sender is ClientSession senderSession ? senderSession.Character : sender as Character; if (session is Character character) { short cardId = (short)SecondData; // If either Berserk Spirit or Strong Berserk Spirit is active // then don't add Weak Berserk Spirit if (cardId == 601 && character.Buff?.Any(s => s?.Card?.CardId == 602 || s?.Card?.CardId == 603) == true) { break; } if (senderCharacter != null) { // TODO: Get anti stats from BCard character.AddBuff(new Buff((short)SecondData, senderCharacter.Level, senderCharacter)); } else { character.AddBuff(new Buff((short)SecondData, character.Level)); } } else if (session is MapMonster mapMonster) { if (senderCharacter != null) { mapMonster.AddBuff(new Buff((short)SecondData, senderCharacter.Level, senderCharacter)); } else { mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level)); } } } } break; case BCardType.CardType.Move: { if (session is Character character) { character.LastSpeedChange = DateTime.Now; character.Session.SendPacket(character.GenerateCond()); } } break; case BCardType.CardType.Summons: { if (session is Character character) { if (character.MapInstance != null) { List <MonsterToSummon> monsterList = new List <MonsterToSummon>(); if (SubType == (byte)AdditionalTypes.Summons.Summons / 10) { int aliveTime = ServerManager.GetNpc((short)SecondData).RespawnTime; for (int i = 0; i < FirstData; i++) { MapCell mapCell = new MapCell { X = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionX), Y = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionY), }; monsterList.Add(new MonsterToSummon((short)SecondData, mapCell, -1, true, false, false, true, false, -1, character, aliveTime, false)); } } if (monsterList.Any()) { EventHelper.Instance.RunEvent(new EventContainer(character.MapInstance, EventActionType.SPAWNMONSTERS, monsterList)); } } } } break; case BCardType.CardType.SpecialAttack: break; case BCardType.CardType.SpecialDefence: break; case BCardType.CardType.AttackPower: break; case BCardType.CardType.Target: break; case BCardType.CardType.Critical: break; case BCardType.CardType.SpecialCritical: break; case BCardType.CardType.Element: break; case BCardType.CardType.IncreaseDamage: break; case BCardType.CardType.Defence: break; case BCardType.CardType.DodgeAndDefencePercent: break; case BCardType.CardType.Block: break; case BCardType.CardType.Absorption: break; case BCardType.CardType.ElementResistance: break; case BCardType.CardType.EnemyElementResistance: break; case BCardType.CardType.Damage: break; case BCardType.CardType.GuarantedDodgeRangedAttack: break; case BCardType.CardType.Morale: break; case BCardType.CardType.Casting: break; case BCardType.CardType.Reflection: break; case BCardType.CardType.DrainAndSteal: break; case BCardType.CardType.HealingBurningAndCasting: { Character senderCharacter = sender is ClientSession senderSession ? senderSession.Character : sender as Character; if (senderCharacter != null) { #region Character if (session is Character character) { void HealingBurningAndCastingAction() { if (!character.IsAlive || character.MapInstance == null || character.Session == null) { return; } int amount = 0; if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10 || SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseHP / 10) { if (FirstData > 0) { if (IsLevelScaled) { amount = senderCharacter.Level * FirstData; } else { amount = FirstData; } if (character.Hp + amount > character.HPMax) { amount = character.HPMax - character.Hp; } character.Hp += amount; character.MapInstance.Broadcast(character.GenerateRc(amount)); } else { if (IsLevelScaled) { amount = senderCharacter.Level * (FirstData - 1); } else { amount = FirstData; } amount *= -1; if (character.Hp - amount < 1) { amount = character.Hp - 1; } character.GetDamage(amount); character.MapInstance.Broadcast(character.GenerateDm(amount)); } character.Session.SendPacket(character.GenerateStat()); } else if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10 || SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseMP / 10) { if (FirstData > 0) { if (IsLevelScaled) { amount = senderCharacter.Level * FirstData; } else { amount = FirstData; } if (character.Mp + amount > character.MPMax) { amount = character.MPMax - character.Mp; } character.Mp += amount; } else { if (IsLevelScaled) { amount = senderCharacter.Level * (FirstData - 1); } else { amount = FirstData; } amount *= -1; if (character.Mp - amount < 1) { amount = character.Mp - 1; } character.DecreaseMp(amount); } character.Session.SendPacket(character.GenerateStat()); } } HealingBurningAndCastingAction(); if (ThirdData > 0 && CardId != null) { IDisposable disposable = Observable.Interval(TimeSpan.FromSeconds(ThirdData * 2)) .Subscribe(s => HealingBurningAndCastingAction()); character.DisposeBCard(BCardId); character.BCardDisposables[BCardId] = disposable; } } #endregion #region MapMonster else if (session is MapMonster mapMonster) { void HealingBurningAndCastingAction() { if (!mapMonster.IsAlive || mapMonster.MapInstance == null) { return; } int amount = 0; if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10 || SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseHP / 10) { if (FirstData > 0) { if (IsLevelScaled) { amount = senderCharacter.Level * FirstData; } else { amount = FirstData; } if (mapMonster.CurrentHp + amount > mapMonster.MaxHp) { amount = mapMonster.MaxHp - mapMonster.CurrentHp; } mapMonster.CurrentHp += amount; mapMonster.MapInstance.Broadcast(mapMonster.GenerateRc(amount)); } else { if (IsLevelScaled) { amount = senderCharacter.Level * (FirstData - 1); } else { amount = FirstData; } amount *= -1; if (mapMonster.CurrentHp - amount < 1) { amount = mapMonster.CurrentHp - 1; } mapMonster.CurrentHp -= amount; mapMonster.MapInstance.Broadcast(mapMonster.GenerateDm(amount)); } } if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10 || SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseMP / 10) { if (FirstData > 0) { if (IsLevelScaled) { amount = senderCharacter.Level * FirstData; } else { amount = FirstData; } if (mapMonster.CurrentMp + amount > mapMonster.MaxMp) { amount = mapMonster.MaxMp - mapMonster.CurrentMp; } mapMonster.CurrentMp += amount; } else { if (IsLevelScaled) { amount = senderCharacter.Level * (FirstData - 1); } else { amount = FirstData; } amount *= -1; if (mapMonster.CurrentMp - amount < 1) { amount = mapMonster.CurrentMp - 1; } mapMonster.CurrentMp -= amount; } } } HealingBurningAndCastingAction(); if (ThirdData > 0 && CardId != null) { IDisposable disposable = Observable.Interval(TimeSpan.FromSeconds(ThirdData * 2)) .Subscribe(s => HealingBurningAndCastingAction()); mapMonster.DisposeBCard(BCardId); mapMonster.BCardDisposables[BCardId] = disposable; } } #endregion } } break; case BCardType.CardType.HPMP: { if (SubType == (byte)AdditionalTypes.HPMP.DecreaseRemainingMP / 10) { if (FirstData < 0) { double multiplier = (FirstData * -1) / 100D; if (session is Character character) { character.DecreaseMp((int)(character.Mp * multiplier)); character.Session?.SendPacket(character.GenerateStat()); } else if (session is MapMonster mapMonster) { mapMonster.DecreaseMp((int)(mapMonster.CurrentMp * multiplier)); } } } } break; case BCardType.CardType.SpecializationBuffResistance: { if (SubType == (byte)AdditionalTypes.SpecializationBuffResistance.RemoveGoodEffects / 10) { if (session is Character character) { if (FirstData < 0) { if (ServerManager.RandomNumber() < (FirstData * -1)) { character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Bad && s.Card.Level < SecondData)? .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId)); } } else { if (ServerManager.RandomNumber() < FirstData) { character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Good && s.Card.Level < SecondData)? .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId)); } } } } } break; case BCardType.CardType.SpecialEffects: { if (SubType == (byte)AdditionalTypes.SpecialEffects.ShadowAppears / 10) { if (session is Character character) { character.NumberOfShadows = FirstData; character.ShadowsDistance = SecondData; character.MapInstance?.Broadcast(character.GenerateSpeed()); } } } break; case BCardType.CardType.Capture: { if (session is MapMonster mapMonster && sender is ClientSession senderSession) { NpcMonster mateNpc = ServerManager.GetNpc(mapMonster.MonsterVNum); if (mateNpc != null) { if (mapMonster.Monster.Catch) { if (mapMonster.IsAlive && mapMonster.CurrentHp <= (int)((double)mapMonster.MaxHp / 2)) { if (mapMonster.Monster.Level < senderSession.Character.Level) { // TODO: Find a new algorithm int[] chance = { 100, 80, 60, 40, 20, 0 }; if (ServerManager.RandomNumber() < chance[ServerManager.RandomNumber(0, 5)]) { Mate mate = new Mate(senderSession.Character, mateNpc, (byte)(mapMonster.Monster.Level - 15 > 0 ? mapMonster.Monster.Level - 15 : 1), MateType.Pet); if (senderSession.Character.CanAddMate(mate)) { senderSession.Character.AddPetWithSkill(mate); senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_SUCCESS"), 0)); senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, senderSession.Character.CharacterId, 197)); senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0)); mapMonster.SetDeathStatement(); senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.Out(UserType.Monster, mapMonster.MapMonsterId)); } else { senderSession.SendPacket(senderSession.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_SLOT_FULL"), 10)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_FAIL"), 0)); senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("LEVEL_LOWER_THAN_MONSTER"), 0)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CURRENT_HP_TOO_HIGH"), 0)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("MONSTER_CANT_BE_CAPTURED"), 0)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } } } break; case BCardType.CardType.SpecialDamageAndExplosions: break; case BCardType.CardType.SpecialEffects2: { if (SubType == (byte)AdditionalTypes.SpecialEffects2.TeleportInRadius / 10) { if (session is Character character) { character.Teleport((short)FirstData); } } } break; case BCardType.CardType.CalculatingLevel: break; case BCardType.CardType.Recovery: break; case BCardType.CardType.MaxHPMP: { if (session is Character character) { if (SubType == (byte)AdditionalTypes.MaxHPMP.IncreasesMaximumHP / 10) { character.HPLoad(); character.Session?.SendPacket(character.GenerateStat()); } else if (SubType == (byte)AdditionalTypes.MaxHPMP.IncreasesMaximumMP / 10) { character.MPLoad(); character.Session?.SendPacket(character.GenerateStat()); } } } break; case BCardType.CardType.MultAttack: break; case BCardType.CardType.MultDefence: break; case BCardType.CardType.TimeCircleSkills: break; case BCardType.CardType.RecoveryAndDamagePercent: break; case BCardType.CardType.Count: break; case BCardType.CardType.NoDefeatAndNoDamage: break; case BCardType.CardType.SpecialActions: { Character senderCharacter = sender is ClientSession senderSession ? senderSession.Character : sender as Character; if (SubType == (byte)AdditionalTypes.SpecialActions.PushBack / 10) { if (senderCharacter != null) { if (session is Character character) { if (character.ResistForcedMovementChance <= 0 || ServerManager.RandomNumber() < character.ResistForcedMovementChance) { character.PushBack((short)FirstData, senderCharacter); } } else if (session is MapMonster mapMonster) { mapMonster.PushBack((short)FirstData, senderCharacter); } } } else if (SubType == (byte)AdditionalTypes.SpecialActions.FocusEnemies / 10) { if (senderCharacter != null) { if (session is Character character) { if (character.ResistForcedMovementChance <= 0 || ServerManager.RandomNumber() < character.ResistForcedMovementChance) { character.Focus((short)FirstData, senderCharacter); } } else if (session is MapMonster mapMonster) { mapMonster.Focus((short)FirstData, senderCharacter); } } } else if (SubType == (byte)AdditionalTypes.SpecialActions.Hide / 10) { if (session is Character character) { character.SetInvisible(true); } } } break; case BCardType.CardType.Transform: break; case BCardType.CardType.Mode: break; case BCardType.CardType.NoCharacteristicValue: break; case BCardType.CardType.LightAndShadow: { if (SubType == (byte)AdditionalTypes.LightAndShadow.RemoveBadEffects / 10) { if (session is Character character) { character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Bad && s.Card.Level < FirstData)? .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId)); } } } break; case BCardType.CardType.Item: break; case BCardType.CardType.DebuffResistance: break; case BCardType.CardType.SpecialBehaviour: break; case BCardType.CardType.Quest: break; case BCardType.CardType.SecondSPCard: { if (session is Character character) { if (character.MapInstance != null) { List <MonsterToSummon> monsterList = new List <MonsterToSummon>(); if (SubType == (byte)AdditionalTypes.SecondSPCard.PlantBomb / 10) { MapMonster bomb = character.MapInstance.Monsters.FirstOrDefault(m => m?.Owner?.CharacterId == character.CharacterId && m.MonsterVNum == (short)SecondData); if (bomb == null) { for (int i = 0; i < FirstData; i++) { monsterList.Add(new MonsterToSummon((short)SecondData, new MapCell { X = character.PositionX, Y = character.PositionY }, -1, false, false, false, false, false, -1, character, 0, false)); } } else { bomb.Explode(); break; } } else if (SubType == (byte)AdditionalTypes.SecondSPCard.PlantSelfDestructionBomb / 10) { int aliveTime = ServerManager.GetNpc((short)SecondData).RespawnTime; for (int i = 0; i < FirstData; i++) { MapCell mapCell = new MapCell { X = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionX), Y = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionY), }; monsterList.Add(new MonsterToSummon((short)SecondData, mapCell, -1, true, false, false, true, false, -1, character, aliveTime, true)); } } if (monsterList.Any()) { EventHelper.Instance.RunEvent(new EventContainer(character.MapInstance, EventActionType.SPAWNMONSTERS, monsterList)); } } } } break; case BCardType.CardType.SPCardUpgrade: break; case BCardType.CardType.HugeSnowman: break; case BCardType.CardType.Drain: break; case BCardType.CardType.BossMonstersSkill: break; case BCardType.CardType.LordHatus: break; case BCardType.CardType.LordCalvinas: break; case BCardType.CardType.SESpecialist: { if (SubType == (byte)AdditionalTypes.SESpecialist.LowerHPStrongerEffect / 10) { Character senderCharacter = sender is ClientSession senderSession ? senderSession.Character : sender as Character; if (senderCharacter != null) { if (session is Character character) { double percentage = (character.Hp * 100) / character.HPMax; if (percentage < 35) { character.AddBuff(new Buff(274, senderCharacter.Level, senderCharacter)); } else if (percentage < 67) { character.AddBuff(new Buff(273, senderCharacter.Level, senderCharacter)); } else { character.AddBuff(new Buff(272, senderCharacter.Level, senderCharacter)); } } } } } break; case BCardType.CardType.FourthGlacernonFamilyRaid: break; case BCardType.CardType.SummonedMonsterAttack: break; case BCardType.CardType.BearSpirit: { if (session is Character character) { if (SubType == (byte)AdditionalTypes.BearSpirit.IncreaseMaximumHP / 10) { character.HPLoad(); character.Session?.SendPacket(character.GenerateStat()); } else if (SubType == (byte)AdditionalTypes.BearSpirit.IncreaseMaximumMP / 10) { character.MPLoad(); character.Session?.SendPacket(character.GenerateStat()); } } } break; case BCardType.CardType.SummonSkill: break; case BCardType.CardType.InflictSkill: break; case BCardType.CardType.HideBarrelSkill: break; case BCardType.CardType.FocusEnemyAttentionSkill: break; case BCardType.CardType.TauntSkill: break; case BCardType.CardType.FireCannoneerRangeBuff: break; case BCardType.CardType.VulcanoElementBuff: break; case BCardType.CardType.DamageConvertingSkill: break; case BCardType.CardType.MeditationSkill: { if (session is Character character) { if (SkillVNum.HasValue && SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance / 10) && ServerManager.RandomNumber() < FirstData) { Skill skill = ServerManager.GetSkill(SkillVNum.Value); Skill newSkill = ServerManager.GetSkill((short)SecondData); Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer => { foreach (QuicklistEntryDTO quicklistEntry in character.QuicklistEntries.Where(s => s.Pos.Equals(skill.CastId))) { character.Session.SendPacket($"qset {quicklistEntry.Q1} {quicklistEntry.Q2} {quicklistEntry.Type}.{quicklistEntry.Slot}.{newSkill.CastId}.0"); } character.Session.SendPacket($"mslot {newSkill.CastId} -1"); }); character.SkillComboCount++; character.LastSkillComboUse = DateTime.Now; if (skill.CastId > 10) { Observable.Timer(TimeSpan.FromMilliseconds((skill.GetCooldown(character) * 100) + 500)).Subscribe(observer => character.Session.SendPacket(StaticPacketHelper.SkillReset(skill.CastId))); } } switch (SubType) { case 2: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(4); break; case 3: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(8); break; case 4: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(12); break; } } } break; case BCardType.CardType.FalconSkill: break; case BCardType.CardType.AbsorptionAndPowerSkill: break; case BCardType.CardType.LeonaPassiveSkill: break; case BCardType.CardType.FearSkill: break; case BCardType.CardType.SniperAttack: break; case BCardType.CardType.FrozenDebuff: break; case BCardType.CardType.JumpBackPush: break; case BCardType.CardType.FairyXPIncrease: break; case BCardType.CardType.SummonAndRecoverHP: break; case BCardType.CardType.TeamArenaBuff: break; case BCardType.CardType.ArenaCamera: break; case BCardType.CardType.DarkCloneSummon: break; case BCardType.CardType.AbsorbedSpirit: break; case BCardType.CardType.AngerSkill: break; case BCardType.CardType.MeteoriteTeleport: break; case BCardType.CardType.StealBuff: break; case BCardType.CardType.Unknown: break; case BCardType.CardType.EffectSummon: break; default: Logger.Warn($"Card Type {Type} Not Found!"); break; } }
public void ApplyBCards(object session, object sender = null, short buffLevel = 0) { Type type = session.GetType(); // int counterBuff = 0; switch ((BCardType.CardType)Type) { case BCardType.CardType.Buff: { if (type == typeof(Character) && session is Character character) { Buff buff = null; if (sender != null) { Type sType = sender.GetType(); if (sType == typeof(Character) && sender is Character sendingCharacter) { buff = new Buff((short)((short)SecondData + buffLevel), sendingCharacter.Level); //Todo: Get anti stats from BCard } } else { buff = new Buff((short)((short)SecondData + buffLevel), character.Level); } int anti = 0; if (buff?.Card.BuffType == BuffType.Bad) { anti += character.ShellEffectArmor?.FirstOrDefault(s => s.Effect == (byte)ShellArmorEffectType.ReducedAllNegativeEffect)?.Value ?? 0; switch (SecondData) { case 1: anti += character.ShellEffectArmor?.FirstOrDefault(s => s.Effect == (byte)ShellArmorEffectType .ReducedBleedingAndMinorBleeding) ?.Value ?? 0; anti += character.ShellEffectArmor?.FirstOrDefault(s => s.Effect == (byte)ShellArmorEffectType.ReducedAllBleedingType) ?.Value ?? 0; break; case 7: anti += character.ShellEffectArmor ?.FirstOrDefault(s => s.Effect == (byte)ShellArmorEffectType.ReducedStun)?.Value ?? 0; anti += character.ShellEffectArmor?.FirstOrDefault(s => s.Effect == (byte)ShellArmorEffectType.ReducedAllStun)?.Value ?? 0; break; case 21: anti += character.ShellEffectArmor?.FirstOrDefault(s => s.Effect == (byte)ShellArmorEffectType.ReducedMinorBleeding)?.Value ?? 0; anti += character.ShellEffectArmor?.FirstOrDefault(s => s.Effect == (byte)ShellArmorEffectType .ReducedBleedingAndMinorBleeding) ?.Value ?? 0; anti += character.ShellEffectArmor?.FirstOrDefault(s => s.Effect == (byte)ShellArmorEffectType.ReducedAllBleedingType) ?.Value ?? 0; break; case 27: anti += character.ShellEffectArmor?.FirstOrDefault(s => s.Effect == (byte)ShellArmorEffectType.ReducedFreeze)?.Value ?? 0; break; case 42: anti += character.ShellEffectArmor?.FirstOrDefault(s => s.Effect == (byte)ShellArmorEffectType.ReducedAllBleedingType) ?.Value ?? 0; break; case 66: anti += character.ShellEffectArmor?.FirstOrDefault(s => s.Effect == (byte)ShellArmorEffectType.ReducedAllStun)?.Value ?? 0; break; } } if (ServerManager.RandomNumber() < FirstData / 100D * (100 - anti)) { character.AddBuff(buff); } } else if (type == typeof(MapMonster)) { if (ServerManager.RandomNumber() < FirstData && session is MapMonster mapMonster) { mapMonster.AddBuff(new Buff((short)((short)SecondData + buffLevel), mapMonster.Monster.Level)); } } else if (type == typeof(MapNpc)) { } else if (type == typeof(Mate)) { } } break; case BCardType.CardType.Move: { if (type == typeof(Character) && session is Character character) { character.LastSpeedChange = DateTime.UtcNow; character.Session.SendPacket(character.GenerateCond()); } } break; case BCardType.CardType.Summons: { if (type == typeof(Character)) { // jajamaru spawn if (session is Character character && character.MapInstance != null) { List <MonsterToSummon> summonParameters = new List <MonsterToSummon>(); for (int i = 0; i < FirstData; i++) { short x, y; byte t = 0; do { x = (short)(ServerManager.RandomNumber(-3, 3) + character.PositionX); y = (short)(ServerManager.RandomNumber(-3, 3) + character.PositionY); t++; } while (!character.MapInstance.Map.IsBlockedZone(x, y) && t < byte.MaxValue); summonParameters.Add(new MonsterToSummon((short)SecondData, new MapCell { X = x, Y = y }, -1, true)); } if (ServerManager.RandomNumber() <= Math.Abs(ThirdData) || ThirdData == 0) { switch (SubType) { case 2: EventHelper.Instance.RunEvent(new EventContainer( character.Session.CurrentMapInstance, EventActionType.SpawnMonsters, summonParameters)); break; } } } } else if (type == typeof(MapMonster)) { if (session is MapMonster mapMonster && mapMonster.MapInstance != null) { List <MonsterToSummon> summonParameters = new List <MonsterToSummon>(); for (int i = 0; i < FirstData; i++) { short x, y; byte t = 0; do { x = (short)(ServerManager.RandomNumber(-3, 3) + mapMonster.MapX); y = (short)(ServerManager.RandomNumber(-3, 3) + mapMonster.MapY); t++; } while (!mapMonster.MapInstance.Map.IsBlockedZone(x, y) && t < byte.MaxValue); summonParameters.Add(new MonsterToSummon((short)SecondData, new MapCell { X = x, Y = y }, -1, true)); } if (ServerManager.RandomNumber() <= Math.Abs(ThirdData) || ThirdData == 0) { switch (SubType) { case 2: EventHelper.Instance.RunEvent(new EventContainer(mapMonster.MapInstance, EventActionType.SpawnMonsters, summonParameters)); break; default: if (mapMonster.OnDeathEvents.All(s => s.EventActionType != EventActionType.SpawnMonsters)) { mapMonster.OnDeathEvents.Add(new EventContainer(mapMonster.MapInstance, EventActionType.SpawnMonsters, summonParameters)); } break; } } } } else if (type == typeof(MapNpc)) { } else if (type == typeof(Mate)) { } } break; case BCardType.CardType.SpecialAttack: break; case BCardType.CardType.SpecialDefence: break; case BCardType.CardType.AttackPower: break; case BCardType.CardType.Target: break; case BCardType.CardType.Critical: break; case BCardType.CardType.SpecialCritical: break; case BCardType.CardType.Element: break; case BCardType.CardType.IncreaseDamage: break; case BCardType.CardType.Defence: break; case BCardType.CardType.DodgeAndDefencePercent: break; case BCardType.CardType.Block: break; case BCardType.CardType.Absorption: break; case BCardType.CardType.ElementResistance: break; case BCardType.CardType.EnemyElementResistance: break; case BCardType.CardType.Damage: break; case BCardType.CardType.GuarantedDodgeRangedAttack: break; case BCardType.CardType.Morale: break; case BCardType.CardType.Casting: break; case BCardType.CardType.Reflection: break; case BCardType.CardType.DrainAndSteal: break; case BCardType.CardType.HealingBurningAndCasting: { if (type == typeof(Character)) { if (session is Character character && character.Hp > 0) { int bonus; if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10) { if (IsLevelScaled) { bonus = character.Level * FirstData; } else { bonus = FirstData; } if (character.Hp + bonus <= character.HPLoad()) { character.Hp += bonus; } else { bonus = (int)character.HPLoad() - character.Hp; character.Hp = (int)character.HPLoad(); } character.Session.CurrentMapInstance?.Broadcast(character.Session, character.GenerateRc(bonus)); } if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10) { if (IsLevelScaled) { bonus = character.Level * FirstData; } else { bonus = FirstData; } if (character.Mp + bonus <= character.MPLoad()) { character.Mp += bonus; } else { character.Mp = (int)character.MPLoad(); } } character.Session.SendPacket(character.GenerateStat()); } } else if (type == typeof(MapMonster)) { if (ServerManager.RandomNumber() < FirstData && session is MapMonster mapMonster) { mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level)); } } else if (type == typeof(MapNpc)) { } else if (type == typeof(Mate)) { } } break; case BCardType.CardType.Hpmp: if (type == typeof(Character)) { if (session is Character c) { switch (SubType) { case (byte)AdditionalTypes.Hpmp.RestoreDecreasedMP / 10: { int bonus = (int)(FirstData * c.MPLoad() / 100); c.Mp = c.Mp + bonus > 1 ? c.Mp + bonus : c.Mp = 1; } break; } } } break; case BCardType.CardType.SpecialisationBuffResistance: { switch (SubType) { case (byte)AdditionalTypes.SpecialisationBuffResistance.RemoveBadEffects / 10: { if (session is Character c && /*&& sender is ClientSession senderSession*/ ServerManager.RandomNumber() < Math.Abs(FirstData)) { c.DisableBuffs(FirstData > 0 ? BuffType.Good : BuffType.Bad, SecondData); } } break; } } break; case BCardType.CardType.SpecialEffects: break; case BCardType.CardType.Capture: { if (type == typeof(MapMonster) && session is MapMonster mapMonster && sender is ClientSession senderSession) { NpcMonster mateNpc = ServerManager.GetNpcMonster(mapMonster.MonsterVNum); if (mateNpc != null) { if (mapMonster.Monster.Catch) { if (mapMonster.IsAlive && mapMonster.CurrentHp <= (int)((double)mapMonster.MaxHp / 2)) { if (mapMonster.Monster.Level < senderSession.Character.Level) { // TODO: find a new algorithm int[] chance = { 100, 80, 60, 40, 20, 0 }; if (ServerManager.RandomNumber() < chance[ServerManager.RandomNumber(0, 5)]) { Mate mate = new Mate(senderSession.Character, mateNpc, (byte)(mapMonster.Monster.Level - 15 > 0 ? mapMonster.Monster.Level - 15 : 1), MateType.Pet); if (senderSession.Character.CanAddMate(mate)) { senderSession.Character.AddPetWithSkill(mate); senderSession.SendPacket( UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("CATCH_SUCCESS"), 0)); senderSession.CurrentMapInstance?.Broadcast( StaticPacketHelper.GenerateEff(UserType.Player, senderSession.Character.CharacterId, 197)); senderSession.CurrentMapInstance?.Broadcast( StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)(mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100 ), 0, -1, 0)); mapMonster.SetDeathStatement(); senderSession.CurrentMapInstance?.Broadcast( StaticPacketHelper.Out(UserType.Monster, mapMonster.MapMonsterId)); } else { senderSession.SendPacket( senderSession.Character.GenerateSay( Language.Instance.GetMessageFromKey("PET_SLOT_FULL"), 10)); senderSession.SendPacket( StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } else { senderSession.SendPacket( UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("CATCH_FAIL"), 0)); senderSession.CurrentMapInstance?.Broadcast( StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)(mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("LEVEL_LOWER_THAN_MONSTER"), 0)); senderSession.SendPacket( StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("CURRENT_HP_TOO_HIGH"), 0)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("MONSTER_CANT_BE_CAPTURED"), 0)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } } } break; case BCardType.CardType.SpecialDamageAndExplosions: break; case BCardType.CardType.SpecialEffects2: if (type == typeof(Character)) { if (session is Character c) { short destinationX = c.PositionX; short destinationY = c.PositionY; switch (SubType) { case (byte)AdditionalTypes.SpecialEffects2.TeleportInRadius / 10: { switch (c.Direction) { case 0: // -y destinationY -= (short)FirstData; break; case 1: // +x destinationX += (short)FirstData; break; case 2: // +y destinationY += (short)FirstData; break; case 3: // -x destinationX -= (short)FirstData; break; case 4: // -x -y destinationX -= (short)FirstData; destinationY -= (short)FirstData; break; case 5: // +x +y destinationX += (short)FirstData; destinationY += (short)FirstData; break; case 6: // +x -y destinationX += (short)FirstData; destinationY -= (short)FirstData; break; case 7: // -x +y destinationX -= (short)FirstData; destinationY += (short)FirstData; break; } ServerManager.Instance.TeleportForward(c.Session, c.MapInstanceId, destinationX, destinationY); } break; } } } break; case BCardType.CardType.CalculatingLevel: break; case BCardType.CardType.Recovery: break; case BCardType.CardType.MaxHpmp: break; case BCardType.CardType.MultAttack: break; case BCardType.CardType.MultDefence: break; case BCardType.CardType.TimeCircleSkills: break; case BCardType.CardType.RecoveryAndDamagePercent: break; case BCardType.CardType.Count: break; case BCardType.CardType.NoDefeatAndNoDamage: break; case BCardType.CardType.SpecialActions: { switch (SubType) { case (byte)AdditionalTypes.SpecialActions.RunAway / 10: if (session is MapMonster m) { m.MapInstance.Broadcast(StaticPacketHelper.Say(UserType.Monster, m.MapMonsterId, 0, "!!!")); m.RemoveTarget(); for (int i = 0; i < 10; i++) { Observable.Timer(TimeSpan.FromSeconds(i)).Subscribe(o => { m.MapX++; m.MapY++; m.IgnoreTargetsUntil = DateTime.UtcNow.AddSeconds(10); m.RemoveTarget(); }); } } break; } } break; case BCardType.CardType.Mode: break; case BCardType.CardType.NoCharacteristicValue: break; case BCardType.CardType.LightAndShadow: { switch (SubType) { case (byte)AdditionalTypes.LightAndShadow.RemoveBadEffects / 10: { if (session is Character c /*&& sender is ClientSession senderSession*/) { c.DisableBuffs(BuffType.Bad, FirstData); } } break; } } break; case BCardType.CardType.Item: break; case BCardType.CardType.DebuffResistance: break; case BCardType.CardType.SpecialBehaviour: break; case BCardType.CardType.Quest: break; case BCardType.CardType.SecondSpCard: break; case BCardType.CardType.SpCardUpgrade: break; case BCardType.CardType.HugeSnowman: break; case BCardType.CardType.Drain: break; case BCardType.CardType.BossMonstersSkill: break; case BCardType.CardType.LordHatus: break; case BCardType.CardType.LordCalvinas: break; case BCardType.CardType.SeSpecialist: break; case BCardType.CardType.FourthGlacernonFamilyRaid: break; case BCardType.CardType.SummonedMonsterAttack: break; case BCardType.CardType.BearSpirit: break; case BCardType.CardType.SummonSkill: break; case BCardType.CardType.InflictSkill: break; case BCardType.CardType.HideBarrelSkill: break; case BCardType.CardType.FocusEnemyAttentionSkill: break; case BCardType.CardType.TauntSkill: break; case BCardType.CardType.FireCannoneerRangeBuff: break; case BCardType.CardType.VulcanoElementBuff: break; case BCardType.CardType.DamageConvertingSkill: break; case BCardType.CardType.MeditationSkill: { if (type == typeof(Character) && session is Character character) { if (SkillVNum.HasValue && SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance / 10) && ServerManager.RandomNumber() < FirstData) { Skill skill = ServerManager.GetSkill(SkillVNum.Value); Skill newSkill = ServerManager.GetSkill((short)SecondData); Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer => { foreach (QuicklistEntryDTO quicklistEntry in character.QuicklistEntries.Where(s => s.Morph == character.Morph && s.Pos.Equals(skill.CastId))) { character.Session.SendPacket( $"qset {quicklistEntry.Q1} {quicklistEntry.Q2} {quicklistEntry.Type}.{quicklistEntry.Slot}.{newSkill.CastId}.0"); } character.Session.SendPacket($"mslot {newSkill.CastId} -1"); }); character.SkillComboCount++; character.LastSkillComboUse = DateTime.UtcNow; if (skill.CastId > 10) { // HACK this way Observable.Timer(TimeSpan.FromMilliseconds((skill.Cooldown * 100) + 500)) .Subscribe(observer => character.Session.SendPacket(StaticPacketHelper.SkillReset(skill.CastId))); } } switch (SubType) { case 2: character.MeditationDictionary[(short)SecondData] = DateTime.UtcNow.AddSeconds(4); break; case 3: character.MeditationDictionary[(short)SecondData] = DateTime.UtcNow.AddSeconds(8); break; case 4: character.MeditationDictionary[(short)SecondData] = DateTime.UtcNow.AddSeconds(12); break; } } } break; case BCardType.CardType.FalconSkill: { if (session is Character c) { switch (SubType) { case (byte)AdditionalTypes.FalconSkill.Hide: c.Invisible = true; c.Mates.Where(s => s.IsTeamMember).ToList().ForEach(s => c.Session.CurrentMapInstance?.Broadcast(s.GenerateOut())); c.Session.CurrentMapInstance?.Broadcast(c.GenerateInvisible()); c.Session.SendPacket(c.GenerateEq()); break; } } } break; case BCardType.CardType.AbsorptionAndPowerSkill: break; case BCardType.CardType.LeonaPassiveSkill: break; case BCardType.CardType.FearSkill: break; case BCardType.CardType.SniperAttack: break; case BCardType.CardType.FrozenDebuff: break; case BCardType.CardType.JumpBackPush: break; case BCardType.CardType.FairyXPIncrease: break; case BCardType.CardType.SummonAndRecoverHP: break; case BCardType.CardType.TeamArenaBuff: break; case BCardType.CardType.ArenaCamera: break; case BCardType.CardType.DarkCloneSummon: break; case BCardType.CardType.AbsorbedSpirit: break; case BCardType.CardType.AngerSkill: break; case BCardType.CardType.MeteoriteTeleport: if (type == typeof(Character)) { if (session is Character character) { switch (SubType) { case ((byte)AdditionalTypes.MeteoriteTeleport.TeleportYouAndGroupToSavedLocation / 10): if (character.TeleportSet == false) { character.TeleportX = character.PositionX; character.TeleportY = character.PositionY; character.TeleportMap = character.MapId; character.MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, character.CharacterId, 4497)); character.TeleportSet = true; Observable.Timer(TimeSpan.FromSeconds(40)).Subscribe(o => character.TeleportSet = false); } else { if (character.MapInstance.IsPvp) { if (character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance) { character.TeleportSet = false; return; } character.MapInstance.Broadcast($"tp 1 {character.CharacterId} {character.TeleportX} {character.TeleportY} 0"); character.PositionX = character.TeleportX; character.PositionY = character.TeleportY; character.TeleportSet = false; } else { if (character.MapId == character.TeleportMap) { if (character.MapInstance.MapInstanceType == MapInstanceType.CaligorInstance) { character.TeleportSet = false; return; } character.MapInstance.Broadcast($"tp 1 {character.CharacterId} {character.TeleportX} {character.TeleportY} 0"); character.PositionX = character.TeleportX; character.PositionY = character.TeleportY; character.TeleportSet = false; } else { character.TeleportSet = false; } } } break; case (byte)AdditionalTypes.MeteoriteTeleport.CauseMeteoriteFall / 10: { int amount = 10 + (character.Level / FirstData); for (int i = 0; i < amount; i++) { Observable.Timer(TimeSpan.FromMilliseconds(i * 500)).Subscribe(o => character.SpawnMeteorite()); } } break; } } } break; case BCardType.CardType.StealBuff: break; case BCardType.CardType.Unknown: break; case BCardType.CardType.EffectSummon: break; default: Logger.Warn($"Card Type {Type} not defined!"); break; } }
public void DespawnMonster(MapMonster monster) { monster.SetDeathStatement(); Broadcast(StaticPacketHelper.Out(UserType.Monster, monster.MapMonsterId)); }
private void ExecuteHandler(ClientSession session) { if (session.HasCurrentMapInstance) { Logger.LogUserEvent("GMCOMMAND", session.GenerateIdentity(), $"[RemoveNpcMonster]NpcMonsterId: {session.Character.LastNpcMonsterId}"); MapMonster monster = session.CurrentMapInstance.GetMonster(session.Character.LastNpcMonsterId); MapNpc npc = session.CurrentMapInstance.GetNpc(session.Character.LastNpcMonsterId); if (monster != null) { if (monster.IsAlive) { session.CurrentMapInstance.Broadcast(StaticPacketHelper.Out(UserType.Monster, monster.MapMonsterId)); session.SendPacket(session.Character.GenerateSay( string.Format(Language.Instance.GetMessageFromKey("MONSTER_REMOVED"), monster.MapMonsterId, monster.Monster.Name, monster.MapId, monster.MapX, monster.MapY), 12)); session.CurrentMapInstance.RemoveMonster(monster); if (DAOFactory.MapMonsterDAO.LoadById(monster.MapMonsterId) != null) { DAOFactory.MapMonsterDAO.DeleteById(monster.MapMonsterId); } } else { session.SendPacket(session.Character.GenerateSay( string.Format(Language.Instance.GetMessageFromKey("MONSTER_NOT_ALIVE")), 11)); } } else if (npc != null) { if (!npc.IsMate && !npc.IsDisabled && !npc.IsProtected) { int mapNpcId = npc.MapNpcId; session.CurrentMapInstance.Broadcast(StaticPacketHelper.Out(UserType.Npc, mapNpcId)); session.SendPacket(session.Character.GenerateSay( string.Format(Language.Instance.GetMessageFromKey("NPCMONSTER_REMOVED"), mapNpcId, npc.Npc.Name, npc.MapId, npc.MapX, npc.MapY), 12)); session.CurrentMapInstance.RemoveNpc(npc); if (DAOFactory.RecipeListDAO.LoadFirstByMapNpcId(mapNpcId) != null) { DAOFactory.RecipeListDAO.DeleteByMapNpcId(mapNpcId); } if (DAOFactory.ShopDAO.LoadByNpc(mapNpcId) != null) { DAOFactory.ShopDAO.DeleteById(mapNpcId); } if (DAOFactory.MapNpcDAO.LoadById(mapNpcId) != null) { DAOFactory.MapNpcDAO.DeleteById(mapNpcId); } } else { session.SendPacket(session.Character.GenerateSay( string.Format(Language.Instance.GetMessageFromKey("NPC_CANNOT_BE_REMOVED")), 11)); } } else { session.SendPacket( session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NPCMONSTER_NOT_FOUND"), 11)); } } }
public void ApplyBCards(object session, object sender = null) { Type type = session.GetType(); // int counterBuff = 0; if (type == null) { return; } switch ((BCardType.CardType)Type) { case BCardType.CardType.Buff: { if (type == typeof(Character) && session is Character character) { Buff buff = null; if (sender != null) { Type sType = sender.GetType(); if (sType != null) { if (sType == typeof(Character) && sender is Character sendingCharacter) { buff = new Buff((short)SecondData, sendingCharacter.Level); //Todo: Get anti stats from BCard } } } else { buff = new Buff((short)SecondData, character.Level); } if (ServerManager.RandomNumber() < FirstData) { character.AddBuff(buff); } } else if (type == typeof(MapMonster)) { if (ServerManager.RandomNumber() < FirstData && session is MapMonster mapMonster) { mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level)); } } else if (type == typeof(MapNpc)) { } else if (type == typeof(Mate)) { } break; } case BCardType.CardType.Move: { if (type == typeof(Character) && session is Character character) { character.LastSpeedChange = DateTime.Now; character.Session.SendPacket(character.GenerateCond()); } } break; case BCardType.CardType.Summons: if (type == typeof(Character)) { } else if (type == typeof(MapMonster)) { if (session is MapMonster mapMonster) { List <MonsterToSummon> summonParameters = new List <MonsterToSummon>(); for (int i = 0; i < FirstData; i++) { short x = (short)(ServerManager.RandomNumber(-3, 3) + mapMonster.MapX); short y = (short)(ServerManager.RandomNumber(-3, 3) + mapMonster.MapY); summonParameters.Add(new MonsterToSummon((short)SecondData, new MapCell { X = x, Y = y }, -1, true)); } if (ServerManager.RandomNumber() <= Math.Abs(ThirdData) || ThirdData == 0) { switch (SubType) { case 2: EventHelper.Instance.RunEvent(new EventContainer(mapMonster.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters)); break; default: if (!mapMonster.OnDeathEvents.Any(s => s.EventActionType == EventActionType.SPAWNMONSTERS)) { mapMonster.OnDeathEvents.Add(new EventContainer(mapMonster.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters)); } break; } } } } else if (type == typeof(MapNpc)) { } else if (type == typeof(Mate)) { } break; case BCardType.CardType.SpecialAttack: break; case BCardType.CardType.SpecialDefence: break; case BCardType.CardType.AttackPower: break; case BCardType.CardType.Target: break; case BCardType.CardType.Critical: break; case BCardType.CardType.SpecialCritical: break; case BCardType.CardType.Element: break; case BCardType.CardType.IncreaseDamage: break; case BCardType.CardType.Defence: break; case BCardType.CardType.DodgeAndDefencePercent: break; case BCardType.CardType.Block: break; case BCardType.CardType.Absorption: break; case BCardType.CardType.ElementResistance: break; case BCardType.CardType.EnemyElementResistance: break; case BCardType.CardType.Damage: break; case BCardType.CardType.GuarantedDodgeRangedAttack: break; case BCardType.CardType.Morale: break; case BCardType.CardType.Casting: break; case BCardType.CardType.Reflection: break; case BCardType.CardType.DrainAndSteal: break; case BCardType.CardType.HealingBurningAndCasting: if (type == typeof(Character)) { if (session is Character character && character.Hp > 0) { int bonus = 0; if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10) { if (IsLevelScaled) { bonus = character.Level * FirstData; } else { bonus = FirstData; } if (character.Hp + bonus <= character.HPLoad()) { character.Hp += bonus; } else { bonus = (int)character.HPLoad() - character.Hp; character.Hp = (int)character.HPLoad(); } character.Session.CurrentMapInstance?.Broadcast(character.Session, character.GenerateRc(bonus)); } if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10) { if (IsLevelScaled) { bonus = character.Level * FirstData; } else { bonus = FirstData; } if (character.Mp + bonus <= character.MPLoad()) { character.Mp += bonus; } else { bonus = (int)character.MPLoad() - character.Mp; character.Mp = (int)character.MPLoad(); } } character.Session.SendPacket(character.GenerateStat()); } } else if (type == typeof(MapMonster)) { if (ServerManager.RandomNumber() < FirstData && session is MapMonster mapMonster) { mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level)); } } else if (type == typeof(MapNpc)) { } else if (type == typeof(Mate)) { } break; case BCardType.CardType.HPMP: break; case BCardType.CardType.SpecialisationBuffResistance: break; case BCardType.CardType.SpecialEffects: break; case BCardType.CardType.Capture: if (type == typeof(MapMonster)) { if (session is MapMonster mapMonster && sender is ClientSession senderSession) { NpcMonster mateNpc = ServerManager.GetNpc(mapMonster.MonsterVNum); if (mateNpc != null) { if (mapMonster.Monster.Catch) { if (mapMonster.IsAlive && mapMonster.CurrentHp <= (int)((double)mapMonster.MaxHp / 2)) { if (mapMonster.Monster.Level < senderSession.Character.Level) { #warning find a new algorithm int[] chance = { 100, 80, 60, 40, 20, 0 }; if (ServerManager.RandomNumber() < chance[ServerManager.RandomNumber(0, 5)]) { Mate mate = new Mate(senderSession.Character, mateNpc, (byte)(mapMonster.Monster.Level - 15 > 0 ? mapMonster.Monster.Level - 15 : 1), MateType.Pet); if (senderSession.Character.CanAddMate(mate)) { senderSession.Character.AddPetWithSkill(mate); senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_SUCCESS"), 0)); senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, senderSession.Character.CharacterId, 197)); senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0)); mapMonster.SetDeathStatement(); senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.Out(UserType.Monster, mapMonster.MapMonsterId)); } else { senderSession.SendPacket(senderSession.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_SLOT_FULL"), 10)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_FAIL"), 0)); senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("LEVEL_LOWER_THAN_MONSTER"), 0)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CURRENT_HP_TOO_HIGH"), 0)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("MONSTER_CANT_BE_CAPTURED"), 0)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } } } break; case BCardType.CardType.SpecialDamageAndExplosions: break; case BCardType.CardType.SpecialEffects2: break; case BCardType.CardType.CalculatingLevel: break; case BCardType.CardType.Recovery: break; case BCardType.CardType.MaxHPMP: break; case BCardType.CardType.MultAttack: break; case BCardType.CardType.MultDefence: break; case BCardType.CardType.TimeCircleSkills: break; case BCardType.CardType.RecoveryAndDamagePercent: break; case BCardType.CardType.Count: break; case BCardType.CardType.NoDefeatAndNoDamage: break; case BCardType.CardType.SpecialActions: break; case BCardType.CardType.Mode: break; case BCardType.CardType.NoCharacteristicValue: break; case BCardType.CardType.LightAndShadow: break; case BCardType.CardType.Item: break; case BCardType.CardType.DebuffResistance: break; case BCardType.CardType.SpecialBehaviour: break; case BCardType.CardType.Quest: break; case BCardType.CardType.SecondSPCard: break; case BCardType.CardType.SPCardUpgrade: break; case BCardType.CardType.HugeSnowman: break; case BCardType.CardType.Drain: break; case BCardType.CardType.BossMonstersSkill: break; case BCardType.CardType.LordHatus: break; case BCardType.CardType.LordCalvinas: break; case BCardType.CardType.SESpecialist: break; case BCardType.CardType.FourthGlacernonFamilyRaid: break; case BCardType.CardType.SummonedMonsterAttack: break; case BCardType.CardType.BearSpirit: break; case BCardType.CardType.SummonSkill: break; case BCardType.CardType.InflictSkill: break; case BCardType.CardType.HideBarrelSkill: break; case BCardType.CardType.FocusEnemyAttentionSkill: break; case BCardType.CardType.TauntSkill: break; case BCardType.CardType.FireCannoneerRangeBuff: break; case BCardType.CardType.VulcanoElementBuff: break; case BCardType.CardType.DamageConvertingSkill: break; case BCardType.CardType.MeditationSkill: { if (type == typeof(Character) && session is Character character) { if (SkillVNum.HasValue && SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance / 10) && ServerManager.RandomNumber() < FirstData) { Skill skill = ServerManager.GetSkill(SkillVNum.Value); Skill newSkill = ServerManager.GetSkill((short)SecondData); Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer => { foreach (QuicklistEntryDTO quicklistEntry in character.QuicklistEntries.Where(s => s.Pos.Equals(skill.CastId))) { character.Session.SendPacket($"qset {quicklistEntry.Q1} {quicklistEntry.Q2} {quicklistEntry.Type}.{quicklistEntry.Slot}.{newSkill.CastId}.0"); } character.Session.SendPacket($"mslot {newSkill.CastId} -1"); }); character.SkillComboCount++; character.LastSkillComboUse = DateTime.Now; if (skill.CastId > 10) { // HACK this way Observable.Timer(TimeSpan.FromMilliseconds((skill.Cooldown * 100) + 500)).Subscribe(observer => character.Session.SendPacket(StaticPacketHelper.SkillReset(skill.CastId))); } } switch (SubType) { case 2: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(4); break; case 3: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(8); break; case 4: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(12); break; } } } break; case BCardType.CardType.FalconSkill: break; case BCardType.CardType.AbsorptionAndPowerSkill: break; case BCardType.CardType.LeonaPassiveSkill: break; case BCardType.CardType.FearSkill: break; case BCardType.CardType.SniperAttack: break; case BCardType.CardType.FrozenDebuff: break; case BCardType.CardType.JumpBackPush: break; case BCardType.CardType.FairyXPIncrease: break; case BCardType.CardType.SummonAndRecoverHP: break; case BCardType.CardType.TeamArenaBuff: break; case BCardType.CardType.ArenaCamera: break; case BCardType.CardType.DarkCloneSummon: break; case BCardType.CardType.AbsorbedSpirit: break; case BCardType.CardType.AngerSkill: break; case BCardType.CardType.MeteoriteTeleport: break; case BCardType.CardType.StealBuff: break; case BCardType.CardType.Unknown: break; case BCardType.CardType.EffectSummon: break; default: Logger.Warn($"Card Type {Type} not defined!"); break; } }
/// <summary> /// Handle any kind of Monster interaction /// </summary> private void monsterLife() { if (Monster == null) { return; } if ((DateTime.Now - LastEffect).TotalSeconds >= 5) { LastEffect = DateTime.Now; if (IsTarget) { MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Monster, MapMonsterId, 824)); } if (IsBonus) { MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Monster, MapMonsterId, 826)); } } if (IsBoss && IsAlive) { MapInstance.Broadcast(GenerateBoss()); } // handle hit queue while (HitQueue.TryDequeue(out HitRequest hitRequest)) { if (IsAlive && hitRequest.Session.Character.Hp > 0 && (ServerManager.Instance.ChannelId != 51 || MonsterVNum - (byte)hitRequest.Session.Character.Faction != 678)) { int hitmode = 0; bool isCaptureSkill = hitRequest.Skill.BCards.Any(s => s.Type.Equals((byte)CardType.Capture)); // calculate damage bool onyxWings = false; BattleEntity battleEntity = new BattleEntity(hitRequest.Session.Character, hitRequest.Skill); int damage = DamageHelper.Instance.CalculateDamage(battleEntity, new BattleEntity(this), hitRequest.Skill, ref hitmode, ref onyxWings); if (onyxWings) { short onyxX = (short)(hitRequest.Session.Character.PositionX + 2); short onyxY = (short)(hitRequest.Session.Character.PositionY + 2); int onyxId = MapInstance.GetNextMonsterId(); MapMonster onyx = new MapMonster() { MonsterVNum = 2371, MapX = onyxX, MapY = onyxY, MapMonsterId = onyxId, IsHostile = false, IsMoving = false, ShouldRespawn = false }; MapInstance.Broadcast(UserInterfaceHelper.Instance.GenerateGuri(31, 1, hitRequest.Session.Character.CharacterId, onyxX, onyxY)); onyx.Initialize(MapInstance); MapInstance.AddMonster(onyx); MapInstance.Broadcast(onyx.GenerateIn()); CurrentHp -= damage / 2; Observable.Timer(TimeSpan.FromMilliseconds(350)).Subscribe(o => { MapInstance.Broadcast(StaticPacketHelper.SkillUsed(UserType.Monster, onyxId, 3, MapMonsterId, -1, 0, -1, hitRequest.Skill.Effect, -1, -1, true, 92, damage / 2, 0, 0)); MapInstance.RemoveMonster(onyx); MapInstance.Broadcast(StaticPacketHelper.Out(UserType.Monster, onyx.MapMonsterId)); }); } if (hitmode != 1) { hitRequest.Skill.BCards.Where(s => s.Type.Equals((byte)CardType.Buff)).ToList().ForEach(s => s.ApplyBCards(this, hitRequest.Session)); hitRequest.Skill.BCards.Where(s => s.Type.Equals((byte)CardType.Capture)).ToList().ForEach(s => s.ApplyBCards(this, hitRequest.Session)); if (battleEntity?.ShellWeaponEffects != null) { foreach (ShellEffectDTO shell in battleEntity.ShellWeaponEffects) { switch (shell.Effect) { case (byte)ShellWeaponEffectType.Blackout: { Buff buff = new Buff(7, battleEntity.Level); if (ServerManager.Instance.RandomNumber() < shell.Value) { AddBuff(buff); } break; } case (byte)ShellWeaponEffectType.DeadlyBlackout: { Buff buff = new Buff(66, battleEntity.Level); if (ServerManager.Instance.RandomNumber() < shell.Value) { AddBuff(buff); } break; } case (byte)ShellWeaponEffectType.MinorBleeding: { Buff buff = new Buff(1, battleEntity.Level); if (ServerManager.Instance.RandomNumber() < shell.Value) { AddBuff(buff); } break; } case (byte)ShellWeaponEffectType.Bleeding: { Buff buff = new Buff(21, battleEntity.Level); if (ServerManager.Instance.RandomNumber() < shell.Value) { AddBuff(buff); } break; } case (byte)ShellWeaponEffectType.HeavyBleeding: { Buff buff = new Buff(42, battleEntity.Level); if (ServerManager.Instance.RandomNumber() < shell.Value) { AddBuff(buff); } break; } case (byte)ShellWeaponEffectType.Freeze: { Buff buff = new Buff(27, battleEntity.Level); if (ServerManager.Instance.RandomNumber() < shell.Value) { AddBuff(buff); } break; } } } } } if (DamageList.ContainsKey(hitRequest.Session.Character.CharacterId)) { DamageList[hitRequest.Session.Character.CharacterId] += damage; } else { DamageList.Add(hitRequest.Session.Character.CharacterId, damage); } if (isCaptureSkill) { damage = 0; } if (CurrentHp <= damage) { SetDeathStatement(); } else { CurrentHp -= damage; } // only set the hit delay if we become the monsters target with this hit if (Target == -1) { LastSkill = DateTime.Now; } int nearestDistance = 100; foreach (KeyValuePair <long, long> kvp in DamageList) { ClientSession session = MapInstance.GetSessionByCharacterId(kvp.Key); if (session != null) { int distance = Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = session.Character.PositionX, Y = session.Character.PositionY }); if (distance < nearestDistance) { nearestDistance = distance; Target = session.Character.CharacterId; } } } switch (hitRequest.TargetHitType) { case TargetHitType.SingleTargetHit: if (!isCaptureSkill) { MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, hitRequest.Skill.SkillVNum, hitRequest.Skill.Cooldown, hitRequest.Skill.AttackAnimation, hitRequest.SkillEffect, hitRequest.Session.Character.PositionX, hitRequest.Session.Character.PositionY, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, hitmode, (byte)(hitRequest.Skill.SkillType - 1))); } break; case TargetHitType.SingleTargetHitCombo: MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, hitRequest.Skill.SkillVNum, hitRequest.Skill.Cooldown, hitRequest.SkillCombo.Animation, hitRequest.SkillCombo.Effect, hitRequest.Session.Character.PositionX, hitRequest.Session.Character.PositionY, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, hitmode, (byte)(hitRequest.Skill.SkillType - 1))); break; case TargetHitType.SingleAOETargetHit: switch (hitmode) { case 1: hitmode = 4; break; case 3: hitmode = 6; break; default: hitmode = 5; break; } if (hitRequest.ShowTargetHitAnimation) { MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, hitRequest.Skill.SkillVNum, hitRequest.Skill.Cooldown, hitRequest.Skill.AttackAnimation, hitRequest.SkillEffect, hitRequest.Session.Character.PositionX, hitRequest.Session.Character.PositionY, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, hitmode, (byte)(hitRequest.Skill.SkillType - 1))); } else { MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, 0, 0, 0, 0, 0, 0, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, hitmode, (byte)(hitRequest.Skill.SkillType - 1))); } break; case TargetHitType.AOETargetHit: switch (hitmode) { case 1: hitmode = 4; break; case 3: hitmode = 6; break; default: hitmode = 5; break; } MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, hitRequest.Skill.SkillVNum, hitRequest.Skill.Cooldown, hitRequest.Skill.AttackAnimation, hitRequest.SkillEffect, hitRequest.Session.Character.PositionX, hitRequest.Session.Character.PositionY, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, hitmode, (byte)(hitRequest.Skill.SkillType - 1))); break; case TargetHitType.ZoneHit: MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, hitRequest.Skill.SkillVNum, hitRequest.Skill.Cooldown, hitRequest.Skill.AttackAnimation, hitRequest.SkillEffect, hitRequest.MapX, hitRequest.MapY, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, 5, (byte)(hitRequest.Skill.SkillType - 1))); break; case TargetHitType.SpecialZoneHit: MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, hitRequest.Skill.SkillVNum, hitRequest.Skill.Cooldown, hitRequest.Skill.AttackAnimation, hitRequest.SkillEffect, hitRequest.Session.Character.PositionX, hitRequest.Session.Character.PositionY, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, hitmode, (byte)(hitRequest.Skill.SkillType - 1))); break; } if (CurrentHp <= 0 && !isCaptureSkill) { // generate the kill bonus hitRequest.Session.Character.GenerateKillBonus(this); } } else { // monster already has been killed, send cancel hitRequest.Session.SendPacket(StaticPacketHelper.Cancel(2, MapMonsterId)); } if (IsBoss) { MapInstance.Broadcast(GenerateBoss()); } } // Respawn if (!IsAlive && ShouldRespawn != null && !ShouldRespawn.Value) { MapInstance.RemoveMonster(this); } if (!IsAlive && ShouldRespawn != null && ShouldRespawn.Value) { double timeDeath = (DateTime.Now - Death).TotalSeconds; if (timeDeath >= Monster.RespawnTime / 10d) { respawn(); } } // normal movement else if (Target == -1) { move(); } // target following else if (MapInstance != null) { GetNearestOponent(); HostilityTarget(); ClientSession targetSession = MapInstance.GetSessionByCharacterId(Target); // remove target in some situations if (targetSession == null || targetSession.Character.Invisible || targetSession.Character.Hp <= 0 || CurrentHp <= 0) { RemoveTarget(); return; } NpcMonsterSkill npcMonsterSkill = null; if (Skills != null && ServerManager.Instance.RandomNumber(0, 10) > 8) { npcMonsterSkill = Skills.Where(s => (DateTime.Now - s.LastSkillUse).TotalMilliseconds >= 100 * s.Skill?.Cooldown)?.OrderBy(rnd => _random.Next())?.FirstOrDefault(); } if (npcMonsterSkill?.Skill.TargetType == 1 && npcMonsterSkill?.Skill.HitType == 0) { targetHit(targetSession, npcMonsterSkill); } // check if target is in range if (!targetSession.Character.InvisibleGm && !targetSession.Character.Invisible && targetSession.Character.Hp > 0) { if (npcMonsterSkill != null && CurrentMp >= npcMonsterSkill.Skill.MpCost && Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = targetSession.Character.PositionX, Y = targetSession.Character.PositionY }) < npcMonsterSkill.Skill.Range) { targetHit(targetSession, npcMonsterSkill); } else if (Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = targetSession.Character.PositionX, Y = targetSession.Character.PositionY }) <= Monster.BasicRange) { targetHit(targetSession, npcMonsterSkill); } else { followTarget(targetSession); } } else { followTarget(targetSession); } } }
public void Run() { CommunicationServiceClient.Instance.SendMessageToCharacter(new SCSCharacterMessage { DestinationCharacterId = null, SourceCharacterId = 0, SourceWorldId = ServerManager.Instance.WorldId, Message = "The Mystic Traveler is here, look for him in Olorun Village!", Type = MessageType.Shout }); ShopShipev.ShopMapInstance = ServerManager.GenerateMapInstance(5404, MapInstanceType.ShopShip, new InstanceBag()); ShopShipev.UnknownLandMapInstance = ServerManager.GetMapInstance(ServerManager.GetBaseMapInstanceIdByMapId(2628)); MapNpc CaptainEnter = new MapNpc { NpcVNum = 2306, MapX = 73, MapY = 69, MapId = 2628, ShouldRespawn = false, IsMoving = false, MapNpcId = ShopShipev.UnknownLandMapInstance.GetNextNpcId(), Position = 1, Name = $"Mystic-Traveler" }; CaptainEnter.Initialize(ShopShipev.UnknownLandMapInstance); ShopShipev.UnknownLandMapInstance.AddNPC(CaptainEnter); ShopShipev.UnknownLandMapInstance.Broadcast(CaptainEnter.GenerateIn()); MapNpc CaptainExit = new MapNpc { NpcVNum = 2306, MapX = 15, MapY = 5, MapId = 5404, ShouldRespawn = false, IsMoving = false, MapNpcId = ShopShipev.ShopMapInstance.GetNextNpcId(), Position = 2, Name = $"Mystic-Traveler" }; CaptainExit.Initialize(ShopShipev.ShopMapInstance); ShopShipev.ShopMapInstance.AddNPC(CaptainExit); ShopShipev.ShopMapInstance.Broadcast(CaptainExit.GenerateIn()); void RemoveNpc() { ShopShipev.ShopMapInstance.RemoveNpc(CaptainExit); CaptainExit.MapInstance.Broadcast(StaticPacketHelper.Out(UserType.Npc, CaptainExit.MapNpcId)); ShopShipev.UnknownLandMapInstance.RemoveNpc(CaptainEnter); CaptainEnter.MapInstance.Broadcast(StaticPacketHelper.Out(UserType.Npc, CaptainEnter.MapNpcId)); } List <EventContainer> onDeathEvents = new List <EventContainer> { new EventContainer(ShopShipev.ShopMapInstance, EventActionType.SCRIPTEND, (byte)1) }; try { Observable.Timer(TimeSpan.FromMinutes(1)).Subscribe(X => FirstAnounce()); Observable.Timer(TimeSpan.FromMinutes(2)).Subscribe(X => FirstAnounce2()); Observable.Timer(TimeSpan.FromMinutes(3)).Subscribe(X => FirstAnounce3()); Observable.Timer(TimeSpan.FromMinutes(4)).Subscribe(X => FirstAnounce4()); Observable.Timer(TimeSpan.FromSeconds(270)).Subscribe(X => FirstAnounce5()); Observable.Timer(TimeSpan.FromMinutes(5)).Subscribe(X => EndRaid()); Observable.Timer(TimeSpan.FromSeconds(295)).Subscribe(X => RemoveNpc()); } catch (Exception ex) { } }