Exemple #1
0
 public void CreateEmpty()
 {
     if (stateTNT != StateTNT.Empty)
     {
         stateTNT = StateTNT.Empty;
         isMortal = true;
         DisabledEnableDelayDetonated();
         aviable = false;
     }
 }
Exemple #2
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 public void DisableDelayDetonate()
 {
     stateTNT            = StateTNT.None;
     enableDelayDetonate = false;
 }
Exemple #3
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 public void ActivatedDelayDetonate()
 {
     stateTNT = StateTNT.DelayDetonate;
 }
Exemple #4
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 public void Detonate()
 {
     stateTNT = StateTNT.Detonated;
 }
Exemple #5
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 public void ActivatedTimerDetonate()
 {
     stateTNT            = StateTNT.InTimerDetonate;
     enableDelayDetonate = true;
 }
Exemple #6
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 public void CreateEmpty()
 {
     stateTNT = StateTNT.Empty;
     isMortal = true;
     aviable  = false;
 }