public IntroState(StateManager *man)
 {
     manager = man;
     //more initialization
 }
Exemple #2
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 public GameOverState(StateManager *man)
 {
     manager = man;
     //more initialization
 }
Exemple #3
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 public MenuState(StateManager *man)
 {
     manager = man;
     //more initialization
 }
 public PlayingState(StateManager *man)
 {
     manager = man;
     //more initialization
 }