public IntroState(StateManager *man)
 {
     manager = man;
     //more initialization
 }
Ejemplo n.º 2
0
 public GameOverState(StateManager *man)
 {
     manager = man;
     //more initialization
 }
Ejemplo n.º 3
0
 public MenuState(StateManager *man)
 {
     manager = man;
     //more initialization
 }
 public PlayingState(StateManager *man)
 {
     manager = man;
     //more initialization
 }