Exemple #1
0
 private void Start()
 {
     agent          = GetComponent <NavMeshAgent>();
     agenteinstance = GetComponent <StateMachineMain>();
     FBinstance     = GetComponent <FomeBehaviour>();
     HungerLevel    = Random.Range(10f, 100f);
 }
Exemple #2
0
 private void Start()
 {
     agent          = gameObject.GetComponent <NavMeshAgent>();
     agenteinstance = gameObject.GetComponent <StateMachineMain>();
     JBinstance     = gameObject.GetComponent <JardimBehaviour>();
     RestLevel      = Random.Range(50f, 100f);
 }
Exemple #3
0
 public void Start()
 {
     agenteinstance = gameObject.GetComponent <StateMachineMain>();
 }