Exemple #1
0
    public override void DoAction(string ActionToPerform)
    {
        if (ActionsMatch("Turn On", ActionToPerform))
        {
            // Debug.Log("Turn Stereo On");

            RemoveUI();
            playMusic = true;
            startSounds.Select();
        }

        else if (ActionsMatch("Turn Off", ActionToPerform))
        {
            // Debug.Log("Turn Stereo Off");
            musicNotes.SetActive(false);
            RemoveUI();
            stopMusic = true;
            startSounds.Select();
        }

        else
        {
            //  Debug.Log("Cancel");
            RemoveUI();
        }
    }
Exemple #2
0
    void Update()
    {
        if (KettleSelected == true)
        {
            playerMoveToKettle();
        }

        if (KettleReached == true)
        {
            StartCoroutine(MakeCoffeeCup());
            StartCoroutine(DrinksReplenishedMessage());
            startSounds.Select();
            KettleSelected = false;
            KettleReached  = false;
        }
    }
 public void typing()
 {
     if (Input.anyKey)
     {
         startSounds.Select();
     }
 }
Exemple #4
0
    public override void DoAction(string ActionToPerform)
    {
        if (ActionsMatch("Get Food & Drinks", ActionToPerform))
        {
            RemoveUI();
            moveToFridge();
            startSounds.Select();
            fridgeActive = true;
            started      = true;
        }

        else
        {
            startSounds.Select();
            RemoveUI();
        }
    }
    public override void DoAction(string ActionToPerform)
    {
        if (ActionsMatch("Talk", ActionToPerform))
        {
            Debug.Log("Left the party");
            RemoveUI();
            MoveToNPC();
            startSounds.Select();
            NPC_active = true;
            started    = true;
        }

        else
        {
            startSounds.Select();
            Debug.Log("Cancel");
            RemoveUI();
        }
    }
Exemple #6
0
    public override void DoAction(string ActionToPerform)
    {
        if (ActionsMatch("Take Shower", ActionToPerform))
        {
            // Debug.Log("drinking Coffee");
            showerSelected = true;
            setDestinationShower();
            RemoveUI();
            startSounds.Select();
        }

        else
        {
            // Debug.Log("Cancel");
            RemoveUI();
        }
    }
    public override void DoAction(string ActionToPerform)
    {
        if (ActionsMatch("Drink Pre-mix 1.5 Standard Drinks", ActionToPerform))
        {
            // Debug.Log("drinking Alcohol");
            alcoholSelected = true;
            DrinkAlcohol();
            RemoveUI();
            startSounds.Select();
        }

        else
        {
            // Debug.Log("Cancel");
            RemoveUI();
        }
    }
    public override void DoAction(string ActionToPerform)
    {
        if (ActionsMatch("Drink", ActionToPerform))
        {
            // Debug.Log("drinking Coffee");
            coffeeSelected = true;
            DrinkCoffee();
            RemoveUI();
            startSounds.Select();
        }

        else
        {
            // Debug.Log("Cancel");
            RemoveUI();
        }
    }
Exemple #9
0
    public override void DoAction(string ActionToPerform)
    {
        if (ActionsMatch("Dance", ActionToPerform))
        {
            // Debug.Log("drinking Coffee");
            DanceFloorSelected = true;
            GoToDanceFloorPos();
            RemoveUI();
            startSounds.Select();
        }

        else
        {
            // Debug.Log("Cancel");
            RemoveUI();
        }
    }
    public override void DoAction(string ActionToPerform)
    {
        if (ActionsMatch("Turn On", ActionToPerform))
        {
            if (televisionOn == true)
            {
                Debug.Log("television is already turned on");
                startSounds.Select();
                RemoveUI();
            }
            else if (televisionOn == false)
            {
                Debug.Log("turned Television on");
                turnOn();
                startSounds.Select();
                RemoveUI();
            }
        }

        if (ActionsMatch("Turn Off", ActionToPerform))
        {
            if (televisionOn == true)
            {
                Debug.Log("television Turned off");
                turnOff();
                RemoveUI();
                startSounds.Select();
            }
            else if (televisionOn == false)
            {
                Debug.Log("television is already off");
                RemoveUI();
            }
        }

        if (ActionsMatch("Play 'Rodrigo Racer'", ActionToPerform))
        {
            RodrigoRacerSelected = true;
            GoToRodrigoRacer();
            RemoveUI();
        }

        else
        {
            Debug.Log("Cancel");
            RemoveUI();
        }

        if (ActionsMatch("Watch Some TV", ActionToPerform))
        {
            HTVSelected = true;
            GoToHTV();
            RemoveUI();
        }

        else
        {
            Debug.Log("Cancel");
            RemoveUI();
        }
    }