/// <summary> /// pos位置坐标 /// index只的是克隆的第几个物体 /// newLevel判断是否是新关卡 /// </summary> /// <param name="index"></param> /// <param name="newLevel"></param> /// <param name="up"></param> Transform CloneGrah(int pos) { StarManager clone = Instantiate(chapter[pos % chapter.Count], group); clone.transform.localScale = Vector3.one; clone.GetComponent <RectTransform> ().anchoredPosition = new Vector2(0, pos * 1280 + (contentOffset + startOffset)); clone.GetComponent <StarManager> ().SetStarBg(GetBgUrl(pos % chapter.Count), graphBg[pos % graphBg.Count]); clone.GetComponent <StarManager> ().SetButtonState(pos == Prefs.unlockedWorld); return(clone.transform); }