void Scene_OnLoaded() { if (ControllerProperties == null) { ControllerProperties = StandardCase.SetMHEControl(threeWaySwitchInfo, this); } }
public void Scene_OnLoaded() { if (ControllerProperties == null) { ControllerProperties = StandardCase.SetMHEControl(tCarInfo, this); } }
private void Scene_OnLoaded() { if (ControllerProperties == null) { ControllerProperties = StandardCase.SetMHEControl(transferInfo, this); } }
public override void Scene_OnLoaded() { base.Scene_OnLoaded(); if (ControllerProperties == null) { ControllerProperties = StandardCase.SetMHEControl(palletStraightInfo, this); } }
public override void Scene_OnLoaded() { if (ControllerProperties == null) { ControllerProperties = StandardCase.SetMHEControl(myAssemblyInfo, this); } //base.Scene_OnLoaded(); //UpdateConveyor(); }
public override void Scene_OnLoaded() { base.Scene_OnLoaded(); if (ControllerProperties == null) { ControllerProperties = StandardCase.SetMHEControl(angledDivertInfo, this); } UpdateConveyor(); }
public override void Scene_OnLoaded() { base.Scene_OnLoaded(); UpdateConveyor(); if (ControllerProperties == null) { ControllerProperties = StandardCase.SetMHEControl(straightAccumulationinfo, this); } }
public override void Scene_OnLoaded() { base.Scene_OnLoaded(); if (ControllerProperties == null) { ControllerProperties = StandardCase.SetMHEControl(miniloadPickStationInfo, this); } feedSection.RouteAvailable = RouteStatuses.Request; LoadTransferringIn = false; }
public override void Scene_OnLoaded() { base.Scene_OnLoaded(); if (ControllerProperties == null) { ControllerProperties = StandardCase.SetMHEControl(beltSorterDivertInfo, this); } UpdateConveyor(); SetNextDivertRouteStatus(NextBlocked); }
public ThreeWaySwitch(ThreeWaySwitchInfo info) : base(info) { try { threeWaySwitchInfo = info; ControllerProperties = StandardCase.SetMHEControl(info, this); info.height = info.height * 2; // assembley is placed at height/2 so that it comes out at height ?!!?? LeftConv = new StraightThrough(NewStraightInfo(info), this) { convPosition = ThreeWayRoutes.Left }; RightConv = new StraightThrough(NewStraightInfo(info), this) { convPosition = ThreeWayRoutes.Right }; CenterConv = new StraightThrough(NewStraightInfo(info), this) { convPosition = ThreeWayRoutes.Center }; Add(LeftConv, new Vector3(0, 0, -info.width / 2)); Add(RightConv, new Vector3(0, 0, info.width / 2)); Add(CenterConv, new Vector3(0, 0, info.centerOffset)); ReleaseDelayTimer = new Core.Timer(ReleaseDelayTimeStraight); //loads will be only be released when the timer elapses the timer will start when a load transfers ReleaseDelayTimer.OnElapsed += ReleaseDelayTimer_OnElapsed; ReleaseDelayTimer.AutoReset = false; TimerReleaseConvs.CollectionChanged += TimerReleaseConvs_CollectionChanged; ThreeWayLength = info.threeWayLength; internalWidth = info.threeWayWidth - ((float)info.internalConvWidth / 1000); CenterOffset = info.centerOffset; LeftDefaultDirection = info.leftDefaultDirection; RightDefaultDirection = info.rightDefaultDirection; CenterDefaultDirection = info.centerDefaultDirection; InternalConvWidth = info.internalConvWidth; Speed = info.speed; ReleaseDelayTimeStraight = info.releaseDelayTimeStraight; Core.Environment.Scene.OnLoaded += Scene_OnLoaded; } catch (Exception e) { Log.Write(e.Message); } }
public DematicCommunicationPoint(DematicCommunicationPointInfo info, BaseTrack conv) : base(info, conv) { commPointInfo = info as DematicCommunicationPointInfo; commCylinder = new Cylinder(Color.DarkOrange, 0.15f, 0.08f, 20); commCylinder.Pitch = (float)Math.PI / 2; commCylinder.Selectable = true; commCylinder.Color = LoadColour; commCylinder.OnSelected += commPoint_OnSelected; Add((RigidPart)commCylinder); Font font = new Font("Helvetica", 1f, FontStyle.Bold, GraphicsUnit.Pixel); nameLabel = new Text3D(Color.FromArgb(60, 60, 60), 0.2f, 0.05f, font); nameLabel.Text = " " + Name; nameLabel.Pitch = (float)Math.PI / 2; nameLabel.Roll = Trigonometry.Angle2Rad(90); Add((RigidPart)nameLabel); nameLabel.LocalPosition = commCylinder.LocalPosition + new Vector3(0.065f, 0.05f, 0); nameLabel.OnSelected += commPoint_OnSelected; apCommPoint.Distance = info.distance; apCommPoint.Edge = ActionPoint.Edges.Leading; apCommPoint.OnEnter += new ActionPoint.EnterEvent(apCommPoint_OnEnter); apCommPoint.Visible = false; apCommPoint.Name = commPointInfo.name; conv.TransportSection.Route.InsertActionPoint(apCommPoint); ShowLabel = info.showLabel; LabelAngle = info.labelAngle; ControllerProperties = StandardCase.SetMHEControl(commPointInfo, this); if (Controller == null) { ControllerName = "No Controller"; //This will set the default value of controller dropdown box } }
public Transfer(TransferInfo info) : base(info) { transferInfo = info; info.height = info.height * 2; // assembley is placed at height/2 so that it comes out at height ?!!?? rightLeftCrossover = new StraightTransportSection(info.color, 1, convThickness, 0.25f); leftRightCrossover = new StraightTransportSection(info.color, 1, convThickness, 0.25f); rightLeftCrossover.Route.Arrow.Visible = false; leftRightCrossover.Route.Arrow.Visible = false; if (transferInfo.type == TransferType.TwoWay) { rightLeftCrossover.Route.Motor.Speed = DivertSpeed; leftRightCrossover.Route.Motor.Speed = DivertSpeed; } else if (transferInfo.type == TransferType.DHDM) { rightLeftCrossover.Route.Motor.Speed = DHDMSpeed; leftRightCrossover.Route.Motor.Speed = DHDMSpeed; } Add(rightLeftCrossover); Add(leftRightCrossover); rhsConveyor = new StraightConveyor(NewStraightInfo(info)); lhsConveyor = new StraightConveyor(NewStraightInfo(info)); rhsConveyor.Name = "rhs"; lhsConveyor.Name = "lhs"; if (transferInfo.type == TransferType.TwoWay) { crossoverOffset = info.length / 2; } Add(rhsConveyor); Add(lhsConveyor); lhsConveyor.StartFixPoint.OnSnapped += lhsStartFixPoint_OnSnapped; lhsConveyor.StartFixPoint.OnUnSnapped += lhsStartFixPoint_OnUnSnapped; lhsConveyor.OnNextRouteStatusAvailableChanged += lhsConveyor_OnNextRouteStatusAvailableChanged; lhsConveyor.EndFixPoint.OnSnapped += lhsEndFixPoint_OnSnapped; rhsConveyor.StartFixPoint.OnSnapped += rhsStartFixPoint_OnSnapped; rhsConveyor.StartFixPoint.OnUnSnapped += rhsStartFixPoint_OnUnSnapped; rhsConveyor.OnNextRouteStatusAvailableChanged += rhsConveyor_OnNextRouteStatusAvailableChanged; rhsConveyor.EndFixPoint.OnSnapped += rhsEndFixPoint_OnSnapped; lhsConveyor.RouteAvailable = RouteStatuses.Request; //We are setting this to request because the DHDM controls the release of loads from the previous conveyor onto it. rhsConveyor.RouteAvailable = RouteStatuses.Request; //same here rhsStartAP = rhsConveyor.TransportSection.Route.InsertActionPoint(crossoverOffset); lhsStartAP = lhsConveyor.TransportSection.Route.InsertActionPoint(crossoverOffset); rhsEndAP = rhsConveyor.TransportSection.Route.InsertActionPoint(DHDMLength - crossoverOffset); lhsEndAP = lhsConveyor.TransportSection.Route.InsertActionPoint(DHDMLength - crossoverOffset); rightToLeftStartAP = rightLeftCrossover.Route.InsertActionPoint(0); leftToRightStartAP = leftRightCrossover.Route.InsertActionPoint(0); rightToLeftEndAP = rightLeftCrossover.Route.InsertActionPoint(0); //Should be placed at the end this is done in UpdateCrossoverSectionAngles when we know the correct length of the crossover sections leftToRightEndAP = leftRightCrossover.Route.InsertActionPoint(0); //Should be placed at the end this is done in UpdateCrossoverSectionAngles when we know the correct length of the crossover sections rhsStartAP.OnEnter += rhsStartAP_OnEnter; lhsStartAP.OnEnter += lhsStartAP_OnEnter; rhsEndAP.OnEnter += rhsEndAP_OnEnter; lhsEndAP.OnEnter += lhsEndAP_OnEnter; rightToLeftEndAP.OnEnter += rightToLeftEndAP_OnEnter; leftToRightEndAP.OnEnter += leftToRightEndAP_OnEnter; DHDMWidth = info.width; //This will adjust the crossover conveyors so that the corossover angles are correct DHDMLength = info.length; InternalConvWidth = info.internalConvWidth; ReleaseDelayTimer = new Core.Timer(ReleaseDelayTimeStraight); //loads will be only be released when the timer elapses the timer will start when a load transfers ReleaseDelayTimer.OnElapsed += ReleaseDelayTimer_Elapsed; ReleaseDelayTimer.AutoReset = false; Core.Environment.Scene.OnLoaded += Scene_OnLoaded; ControllerProperties = StandardCase.SetMHEControl(info, this); }
public ControllableAssemblyTemplate1(MyAssemblyInfo info) : base(info) { myAssemblyInfo = info; ControllerProperties = StandardCase.SetMHEControl(info, this); }
public Miniload(MiniloadInfo info) : base(info) { MiniloadInfo = info; Lift.Height = 0.05f; Lift.Color = Color.DarkBlue; StraightConveyorInfo pickConveyorInfo = new StraightConveyorInfo() { Length = 1.61f, thickness = 0.05f, Width = 0.5f, Speed = 0.7f }; pickConveyor = new StraightConveyor(pickConveyorInfo); pickConveyor.endLine.Visible = false; pickConveyor.startLine.Visible = false; pickConveyor.Color = Color.Gray; pickConveyor.arrow.Visible = false; pickConveyor.TransportSection.Visible = false; pickConveyor.RouteAvailable = RouteStatuses.Blocked; pickConveyor.EndFixPoint.Visible = false; pickConveyor.EndFixPoint.Enabled = false; Add(pickConveyor); pickConveyor.TransportSection.Route.InsertActionPoint(pos2Pick); pickConveyor.TransportSection.Route.InsertActionPoint(pos1Pick); pos2Pick.OnEnter += pos1pd_OnEnter; pos1Pick.OnEnter += pos2pd_OnEnter; StraightConveyorInfo dropConveyorInfo = new StraightConveyorInfo() { Length = 1.61f, thickness = 0.05f, Width = 0.5f, Speed = 0.7f }; dropConveyor = new StraightConveyor(dropConveyorInfo); dropConveyor.endLine.Visible = false; dropConveyor.startLine.Visible = false; dropConveyor.Color = Color.Gray; dropConveyor.arrow.Visible = false; dropConveyor.TransportSection.Visible = false; dropConveyor.RouteAvailable = RouteStatuses.Blocked; dropConveyor.StartFixPoint.Visible = false; dropConveyor.StartFixPoint.Enabled = false; Add(dropConveyor); dropConveyor.TransportSection.Route.InsertActionPoint(pos2Drop); dropConveyor.TransportSection.Route.InsertActionPoint(pos1Drop); dropConveyor.OnNextRouteStatusAvailableChanged += dropConveyor_OnNextRouteStatusAvailableChanged; StraightConveyorInfo holdingConveyorInfo = new StraightConveyorInfo() { Length = 1, thickness = 0.05f, Width = 0.5f, Speed = 0.7f }; holdingConveyor = new StraightConveyor(holdingConveyorInfo); holdingConveyor.endLine.Visible = false; holdingConveyor.startLine.Visible = false; holdingConveyor.arrow.Visible = false; holdingConveyor.TransportSection.Visible = false; holdingConveyor.StartFixPoint.Visible = false; holdingConveyor.EndFixPoint.Visible = false; Add(holdingConveyor); holdingConveyor.TransportSection.Route.InsertActionPoint(holdingAp); holdingAp.OnEnter += holdingAp_OnEnter; UpdateMiniload(); AllCranes.Add(this); subMenu = new List <System.Windows.Forms.ToolStripItem>(); subMenu.Add(new System.Windows.Forms.ToolStripMenuItem("Reset", Common.Icons.Get("fault"))); subMenu[0].Click += new EventHandler(DematicHBW_ClickReset); //subMenu.Add(new System.Windows.Forms.ToolStripMenuItem("Set compartment occupied", Common.Icons.Get("fault"))); //subMenu[1].Click += new EventHandler(DematicHBW_ClickCompartmentOccupied); //subMenu.Add(new System.Windows.Forms.ToolStripMenuItem("Set compartment empty", Common.Icons.Get("fault"))); //subMenu[2].Click += new EventHandler(DematicHBW_ClickCompartmentEmpty); //subMenu.Add(new System.Windows.Forms.ToolStripMenuItem("Fault Miniload", Common.Icons.Get("fault"))); //subMenu[3].Click += new EventHandler(DematicHBW_ClickFault); Control.FinishedJob += Control_FinishedJob; Control.LoadDropped += Control_LoadDropped; LoadingSpeed = 1; UnloadingSpeed = 1; ControllerProperties = StandardCase.SetMHEControl(info, this); Experior.Core.Environment.Scene.OnLoaded += Scene_OnLoaded; }
public PalletCrane(PalletCraneInfo info) : base(info) { palletCraneInfo = info; if (info.PickStations == null) { info.PickStations = new ExpandablePropertyList <StationConfiguration>(); } if (!info.PickStations.Any()) { info.PickStations.Add(new StationConfiguration { LevelHeight = 1, StationType = PalletCraneStationTypes.PickStation, Side = PalletCraneStationSides.Right, Length = 1.61f, thickness = 0.05f, Width = 0.978f, Speed = 0.7f, ConveyorType = PalletConveyorType.Roller }); } if (info.DropStations == null) { info.DropStations = new ExpandablePropertyList <StationConfiguration>(); } if (!info.DropStations.Any()) { info.DropStations.Add(new StationConfiguration { LevelHeight = 1, StationType = PalletCraneStationTypes.DropStation, Side = PalletCraneStationSides.Left, Length = 1.61f, thickness = 0.05f, Width = 0.978f, Speed = 0.7f, ConveyorType = PalletConveyorType.Roller }); } Lift.Height = 0.05f; Lift.Color = Color.DarkBlue; pickConveyors = new List <PalletStation>(); foreach (var config in info.PickStations) { var pickConveyor = new PalletStation(config); Add(pickConveyor); pickConveyor.PositionAp.OnEnter += PosPd_OnEnter; pickConveyor.StartFixPoint.OnSnapped += PickConveyorStartFixPoint_OnSnapped; pickConveyor.StartFixPoint.OnUnSnapped += PickConveyorStartFixPoint_OnUnSnapped; pickConveyors.Add(pickConveyor); } dropConveyors = new List <PalletStation>(); foreach (var config in info.DropStations) { var dropConveyor = new PalletStation(config); Add(dropConveyor); dropConveyor.ThisRouteStatus.OnRouteStatusChanged += DropConveyor_OnRouteStatusChanged; dropConveyors.Add(dropConveyor); } holdingConveyor = new StraightTransportSection(Color.Black, 1, 0, 0.5f); Add(holdingConveyor); holdingConveyor.Route.InsertActionPoint(holdingAp, holdingConveyor.Length / 2); holdingConveyor.Route.Motor.Speed = 0.7f; holdingConveyor.Visible = false; holdingAp.OnEnter += HoldingAp_OnEnter; UpdatePalletCrane(); AllCranes.Add(this); subMenu = new List <System.Windows.Forms.ToolStripItem>(); subMenu.Add(new System.Windows.Forms.ToolStripMenuItem("Reset", Common.Icons.Get("fault"))); subMenu[0].Click += DematicHBW_ClickReset; //subMenu.Add(new System.Windows.Forms.ToolStripMenuItem("Set compartment occupied", Common.Icons.Get("fault"))); //subMenu[1].Click += new EventHandler(DematicHBW_ClickCompartmentOccupied); //subMenu.Add(new System.Windows.Forms.ToolStripMenuItem("Set compartment empty", Common.Icons.Get("fault"))); //subMenu[2].Click += new EventHandler(DematicHBW_ClickCompartmentEmpty); //subMenu.Add(new System.Windows.Forms.ToolStripMenuItem("Fault PalletCrane", Common.Icons.Get("fault"))); //subMenu[3].Click += new EventHandler(DematicHBW_ClickFault); Control.FinishedJob += Control_FinishedJob; Control.LoadDropped += Control_LoadDropped; LoadingSpeed = 1; UnloadingSpeed = 1; ControllerProperties = StandardCase.SetMHEControl(info, this); Core.Environment.Scene.OnLoaded += Scene_OnLoaded; }