// Use this for initialization
 void Start()
 {
     stage1             = stage2 = stage3 = activate = canSlow = false;
     canJump            = canMove = true;
     getAsorbScript     = GameObject.Find("Mine").GetComponent <AbosrbScript> ();
     getDestroyScript   = GameObject.Find("FirstBattleArea").GetComponent <DestroyThisObject> ();
     getStageAreaScript = GameObject.Find("StageAreaManager").GetComponent <StageArea> ();
     getCameraScript    = GameObject.Find("Main Camera").GetComponent <CameraController> ();
     getBossTweenScript = GameObject.Find("Boss").GetComponent <BossTweenScript>();
     getRigidBody       = GameObject.Find("ScaleBoss").GetComponent <Rigidbody> ();
     col = GameObject.Find("Boss").GetComponent <BoxCollider> ();
 }
 // Use this for initialization
 void Start()
 {
     stage1 = stage2 = stage3 = activate = canSlow = false;
     canJump = canMove = true;
     getAsorbScript = GameObject.Find ("Mine").GetComponent<AbosrbScript> ();
     getDestroyScript = GameObject.Find ("FirstBattleArea").GetComponent<DestroyThisObject> ();
     getStageAreaScript = GameObject.Find ("StageAreaManager").GetComponent<StageArea> ();
     getCameraScript = GameObject.Find ("Main Camera").GetComponent<CameraController> ();
     getBossTweenScript = GameObject.Find ("Boss").GetComponent<BossTweenScript>();
     getRigidBody = GameObject.Find ("ScaleBoss").GetComponent<Rigidbody> ();
     col = GameObject.Find ("Boss").GetComponent<BoxCollider> ();
 }