// Use this for initialization void Start() { stage1 = stage2 = stage3 = activate = canSlow = false; canJump = canMove = true; getAsorbScript = GameObject.Find("Mine").GetComponent <AbosrbScript> (); getDestroyScript = GameObject.Find("FirstBattleArea").GetComponent <DestroyThisObject> (); getStageAreaScript = GameObject.Find("StageAreaManager").GetComponent <StageArea> (); getCameraScript = GameObject.Find("Main Camera").GetComponent <CameraController> (); getBossTweenScript = GameObject.Find("Boss").GetComponent <BossTweenScript>(); getRigidBody = GameObject.Find("ScaleBoss").GetComponent <Rigidbody> (); col = GameObject.Find("Boss").GetComponent <BoxCollider> (); }
// Use this for initialization void Start() { stage1 = stage2 = stage3 = activate = canSlow = false; canJump = canMove = true; getAsorbScript = GameObject.Find ("Mine").GetComponent<AbosrbScript> (); getDestroyScript = GameObject.Find ("FirstBattleArea").GetComponent<DestroyThisObject> (); getStageAreaScript = GameObject.Find ("StageAreaManager").GetComponent<StageArea> (); getCameraScript = GameObject.Find ("Main Camera").GetComponent<CameraController> (); getBossTweenScript = GameObject.Find ("Boss").GetComponent<BossTweenScript>(); getRigidBody = GameObject.Find ("ScaleBoss").GetComponent<Rigidbody> (); col = GameObject.Find ("Boss").GetComponent<BoxCollider> (); }