public override void RefreshImage() { image.sprite = SpriteStorage.GetPokemonSprite( PokemonSpecies.GetPokemonSpeciesById(instanceId).resourceName, PokemonSpecies.SpriteType.Front1, false); }
public Sprite LoadSprite(SpriteType spriteType, bool?gender, bool shiny = false) => SpriteStorage.GetPokemonSprite( resourceName == "" || resourceName == null ? id.ToString() : resourceName, spriteType, gender, shiny );