/// <summary>
        /// Sets up the background and circles of the battle layout
        /// </summary>
        /// <param name="settingResourceName">The resource name of the background and the circles (eg. "mountain", "snow", "forest" etc.)</param>
        public void SetUpBackground(string settingResourceName)
        {
            Sprite backgroundSprite = SpriteStorage.GetBattleBackgroundSprite(settingResourceName);
            Sprite circleSprite     = SpriteStorage.GetBattleCircleSprite(settingResourceName);

            backgroundSpriteRenderer.sprite = backgroundSprite;
            foreach (SpriteRenderer sr in battleCircleSpriteRenderers)
            {
                sr.sprite = circleSprite;
            }
        }