protected override void EnhancedStart () { base.EnhancedStart (); spriteRenderer = GetComponent<SpriteRenderer>(); if(spriteRenderer) { Rect rect = spriteRenderer.BoundsToScreenRect(MyCamera); widthRel = rect.width / MyCamera.pixelWidth / 2f; //relative width heightRel = rect.height / MyCamera.pixelHeight / 2f; //relative height } }