public void Draw(SpriteBatch spriteBatch) { foreach (var s in UISpriteList) { SpriteMap.DrawSprite(spriteBatch, s.Sprite, s.X * 10, s.Y * 10, Color.White, s.Scale); } Rectangle focusedButtonRect = Buttons[FocusedButton].Location; SpriteMap.DrawSprite(spriteBatch, "pound", focusedButtonRect.X - 30, focusedButtonRect.Y, "cyan3", 2); SpriteMap.DrawSprite(spriteBatch, "pound", focusedButtonRect.X + focusedButtonRect.Width + 10, focusedButtonRect.Y, "cyan3", 2); }
public void Draw(SpriteBatch spriteBatch) { foreach (var s in List) { SpriteMap.DrawSprite(spriteBatch, s.Sprite, s.X * 10, s.Y * 10, new Color(s.R, s.G, s.B), s.Scale); } }