static void Main() { // Create a SpringODE object that represents // a 1.0 kg spring with a spring constant of // 20 N/m and a damping coefficient of 1.5 N-s/m double mass = 1.0; double mu = 1.5; double k = 20.0; double x0 = -0.2; SpringODE ode = new SpringODE(mass, mu, k, x0); // Solve the ODE over a range of 7 seconds // using a 0.1 second time increment. double dt = 0.1; Console.WriteLine("t x v"); Console.WriteLine("" + ode.GetTime() + " " + (float)ode.GetX() + " " + (float)ode.GetVx()); while (ode.GetTime() <= 7.0) { ode.UpdatePositionAndVelocity(dt); Console.WriteLine("" + ode.GetTime() + " " + (float)ode.GetX() + " " + (float)ode.GetVx()); } return; }