private static void LoadMenu() { JinxMenu = MainMenu.AddMenu("Sebby Jinx", "jinx"); SpellsMenu = JinxMenu.AddSubMenu("Spells Menu", "spells"); SpellsMenu.AddLabel("Q Settings"); SpellsMenu.Add("autoQ", new CheckBox("Auto Q")); SpellsMenu.Add("Qharass", new CheckBox("Harass Q")); SpellsMenu.Add("farmQout", new CheckBox("Q farm out range AA")); SpellsMenu.Add("farmQ", new CheckBox("Farm Q")); SpellsMenu.Add("Mana", new Slider("LaneClear Q Mana", 80, 30)); SpellsMenu.AddLabel("W Settings"); SpellsMenu.Add("autoW", new CheckBox("Combo W")); SpellsMenu.AddLabel("Harass W"); foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.Team != Player.Team)) { SpellsMenu.Add("wharass" + enemy.ChampionName, new CheckBox(enemy.BaseSkinName)); } SpellsMenu.AddLabel("E Settings"); SpellsMenu.Add("comboE", new CheckBox("Auto E in Combo BETA")); SpellsMenu.Add("autoE", new CheckBox("E on CC")); SpellsMenu.Add("AGC", new CheckBox("AntiGapcloserE")); SpellsMenu.Add("opsE", new CheckBox("OnProcessSpellCastE")); SpellsMenu.Add("tel", new CheckBox("Auto E teleport")); SpellsMenu.AddLabel("R Settings"); SpellsMenu.Add("autoR", new CheckBox("Auto R")); SpellsMenu.Add("useR", new KeyBind("Semi-manual cast R key", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0])); SpellsMenu.Add("hitchanceR", new Slider("Hit Chance R", 0, 0, 2)); SpellsMenu.Add("Rturret", new CheckBox("Don't R under turret")); SpellsMenu.AddLabel("Misc Settings"); SpellsMenu.Add("manaDisable", new CheckBox("Disable mana manager in combo")); JungleStealMenu = JinxMenu.AddSubMenu("Jungle Steal", "JungleSteal"); JungleStealMenu.AddLabel("Jungle Steal Settings"); JungleStealMenu.Add("Rjungle", new CheckBox("R Jungle stealer")); JungleStealMenu.Add("Rdragon", new CheckBox("Dragon")); JungleStealMenu.Add("Rbaron", new CheckBox("Baron")); DrawingsMenu = JinxMenu.AddSubMenu("Drawings", "drawingsmenu"); DrawingsMenu.AddGroupLabel("Drawings Settings"); DrawingsMenu.AddSeparator(); DrawingsMenu.Add("qRange", new CheckBox("Q range", false)); DrawingsMenu.Add("wRange", new CheckBox("W range", false)); DrawingsMenu.Add("eRange", new CheckBox("E range", false)); DrawingsMenu.Add("rRange", new CheckBox("R range", false)); DrawingsMenu.Add("noti", new CheckBox("Show notification", false)); DrawingsMenu.Add("semi", new CheckBox("Semi-manual R target", false)); DrawingsMenu.Add("onlyRdy", new CheckBox("Draw only ready spells")); PredictionMenu = JinxMenu.AddSubMenu("Prediction", "prediction"); PredictionMenu.AddSeparator(); PredictionMenu.Add("Wpred", new Slider("W Hitchance", 50)); PredictionMenu.Add("Epred", new Slider("E Hitchance", 50)); PredictionMenu.Add("Rpred", new Slider("R Hitchance", 50)); }
static Combo() { // Initialize the menu values SpellsMenu.AddGroupLabel("Combo Spells:"); _useQ = SpellsMenu.Add("comboQ", new CheckBox("Use Q on Combo ?")); _useE = SpellsMenu.Add("comboE", new CheckBox("Use E on Combo ?")); _useR = SpellsMenu.Add("comboR", new CheckBox("Use R on Combo ?")); SpellsMenu.AddLabel("R Settings:"); _minR = SpellsMenu.Add("minR", new Slider("Minimun enemies to use R ?", 2, 0, 5)); _useRKillable = SpellsMenu.Add("comboRKill", new CheckBox("Only use R if it will kill at least one ?", false)); }
public static void InitMenu() { MenuPrincipal = MainMenu.AddMenu("Kappalista", "kappalista"); //Spells Settings SpellsMenu = MenuPrincipal.AddSubMenu("Spells Settings"); SpellsMenu.AddLabel("Combo Settings"); SpellsMenu.Add("use.q.combo", new CheckBox("Use Q")); SpellsMenu.Add("use.e", new CheckBox("Use E")); SpellsMenu.Add("atk.minion", new CheckBox("Attack minions for chasing")); SpellsMenu.AddLabel("Harass Settings"); SpellsMenu.Add("use.q.harass", new CheckBox("Use Q")); SpellsMenu.Add("manapercent", new Slider("Mana percent", 60)); //LaneClear Settings LaneClear = MenuPrincipal.AddSubMenu("LaneClear Settings"); LaneClear.Add("use.q", new CheckBox("Use Q", false)); LaneClear.Add("q.min.kill", new Slider("Min minions killable", 3, 1, 5)); LaneClear.Add("use.e", new CheckBox("Use E")); LaneClear.Add("e.minkill", new Slider("Min minions killable", 2, 1, 5)); LaneClear.Add("manapercent", new Slider("Mana percent", 60)); //JungleClear Settings JungleClear = MenuPrincipal.AddSubMenu("Jungle Clear Settings"); JungleClear.Add("use.q", new CheckBox("Use Q")); JungleClear.Add("use.e", new CheckBox("Use E")); JungleClear.Add("manapercent", new Slider("Mana percent", 60)); //Misc Settings Misc = MenuPrincipal.AddSubMenu("Misc Settings"); Misc.Add("e.killsteal", new CheckBox("E Killsteal")); Misc.Add("e.mobsteal", new CheckBox("E Mob Steal")); Misc.Add("e.lasthit.assist", new CheckBox("E Lasthit Assist")); Misc.Add("r.savebuddy", new CheckBox("Save your sup with R")); Misc.Add("r.balista", new CheckBox("R Balista")); Misc.Add("e.siegeandsuper", new CheckBox("Auto E Siege and Super minions")); Misc.Add("e.harass", new CheckBox("E Harass")); Misc.Add("e.dontharasscombo", new CheckBox("Don't harass with E in combo")); Misc.Add("e.beforedie", new CheckBox("E before die")); Misc.Add("w.dragonorbaron", new CheckBox("Auto W on Dragon or Baron", false)); Misc.Add("w.castdragon", new KeyBind("Cast W on Dragon", false, KeyBind.BindTypes.HoldActive, "J".ToCharArray()[0])); Misc.Add("w.castbaron", new KeyBind("Cast W on Baron", false, KeyBind.BindTypes.HoldActive, "K".ToCharArray()[0])); //Activator Settings ActivatorSettings = MenuPrincipal.AddSubMenu("Activator Settings"); ActivatorSettings.Add("use.botrk.cutlass", new CheckBox("Use BotRK/Cutlass")); ActivatorSettings.Add("botrk.cutlass.health", new Slider("Health percent", 60)); ActivatorSettings.Add("use.youmuu", new CheckBox("Use Youmuu")); //Drawing Settings Drawings = MenuPrincipal.AddSubMenu("Drawings Settings"); Drawings.Add("draw.q", new CheckBox("Draw Q Range")); Drawings.Add("draw.w", new CheckBox("Draw W Range")); Drawings.Add("draw.e", new CheckBox("Draw E Range")); Drawings.Add("draw.r", new CheckBox("Draw R Range")); Drawings.Add("draw.e.dmgpercent", new CheckBox("Draw E Damage Percent")); Drawings.Add("draw.damageindicator", new CheckBox("Draw Damage Indicator")); }
static Combo() { // Initialize the menu values SpellsMenu.AddGroupLabel("Kombo Büyüleri:"); _useQ = SpellsMenu.Add("comboQ", new CheckBox("Kullan Q ?")); _useE = SpellsMenu.Add("comboE", new CheckBox("Kullan E ?")); _useR = SpellsMenu.Add("comboR", new CheckBox("Kullan R ?")); SpellsMenu.AddLabel("R Ayarları:"); _minR = SpellsMenu.Add("minR", new Slider("R için gereken düşman ?", 2, 0, 5)); _useRKillable = SpellsMenu.Add("comboRKill", new CheckBox("Kill alacaksam sayıyı önemsemeden R kullan ?", false)); }