Beispiel #1
0
        private static void LoadMenu()
        {
            JinxMenu   = MainMenu.AddMenu("Sebby Jinx", "jinx");
            SpellsMenu = JinxMenu.AddSubMenu("Spells Menu", "spells");
            SpellsMenu.AddLabel("Q Settings");
            SpellsMenu.Add("autoQ", new CheckBox("Auto Q"));
            SpellsMenu.Add("Qharass", new CheckBox("Harass Q"));
            SpellsMenu.Add("farmQout", new CheckBox("Q farm out range AA"));
            SpellsMenu.Add("farmQ", new CheckBox("Farm Q"));
            SpellsMenu.Add("Mana", new Slider("LaneClear Q Mana", 80, 30));
            SpellsMenu.AddLabel("W Settings");
            SpellsMenu.Add("autoW", new CheckBox("Combo W"));
            SpellsMenu.AddLabel("Harass W");
            foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.Team != Player.Team))
            {
                SpellsMenu.Add("wharass" + enemy.ChampionName, new CheckBox(enemy.BaseSkinName));
            }

            SpellsMenu.AddLabel("E Settings");
            SpellsMenu.Add("comboE", new CheckBox("Auto E in Combo BETA"));
            SpellsMenu.Add("autoE", new CheckBox("E on CC"));
            SpellsMenu.Add("AGC", new CheckBox("AntiGapcloserE"));
            SpellsMenu.Add("opsE", new CheckBox("OnProcessSpellCastE"));
            SpellsMenu.Add("tel", new CheckBox("Auto E teleport"));
            SpellsMenu.AddLabel("R Settings");
            SpellsMenu.Add("autoR", new CheckBox("Auto R"));
            SpellsMenu.Add("useR",
                           new KeyBind("Semi-manual cast R key", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0]));
            SpellsMenu.Add("hitchanceR", new Slider("Hit Chance R", 0, 0, 2));
            SpellsMenu.Add("Rturret", new CheckBox("Don't R under turret"));
            SpellsMenu.AddLabel("Misc Settings");
            SpellsMenu.Add("manaDisable", new CheckBox("Disable mana manager in combo"));

            JungleStealMenu = JinxMenu.AddSubMenu("Jungle Steal", "JungleSteal");
            JungleStealMenu.AddLabel("Jungle Steal Settings");
            JungleStealMenu.Add("Rjungle", new CheckBox("R Jungle stealer"));
            JungleStealMenu.Add("Rdragon", new CheckBox("Dragon"));
            JungleStealMenu.Add("Rbaron", new CheckBox("Baron"));

            DrawingsMenu = JinxMenu.AddSubMenu("Drawings", "drawingsmenu");
            DrawingsMenu.AddGroupLabel("Drawings Settings");
            DrawingsMenu.AddSeparator();
            DrawingsMenu.Add("qRange", new CheckBox("Q range", false));
            DrawingsMenu.Add("wRange", new CheckBox("W range", false));
            DrawingsMenu.Add("eRange", new CheckBox("E range", false));
            DrawingsMenu.Add("rRange", new CheckBox("R range", false));
            DrawingsMenu.Add("noti", new CheckBox("Show notification", false));
            DrawingsMenu.Add("semi", new CheckBox("Semi-manual R target", false));
            DrawingsMenu.Add("onlyRdy", new CheckBox("Draw only ready spells"));

            PredictionMenu = JinxMenu.AddSubMenu("Prediction", "prediction");
            PredictionMenu.AddSeparator();
            PredictionMenu.Add("Wpred", new Slider("W Hitchance", 50));
            PredictionMenu.Add("Epred", new Slider("E Hitchance", 50));
            PredictionMenu.Add("Rpred", new Slider("R Hitchance", 50));
        }
Beispiel #2
0
 static Combo()
 {
     // Initialize the menu values
     SpellsMenu.AddGroupLabel("Combo Spells:");
     _useQ = SpellsMenu.Add("comboQ", new CheckBox("Use Q on Combo ?"));
     _useE = SpellsMenu.Add("comboE", new CheckBox("Use E on Combo ?"));
     _useR = SpellsMenu.Add("comboR", new CheckBox("Use R on Combo ?"));
     SpellsMenu.AddLabel("R Settings:");
     _minR         = SpellsMenu.Add("minR", new Slider("Minimun enemies to use R ?", 2, 0, 5));
     _useRKillable = SpellsMenu.Add("comboRKill", new CheckBox("Only use R if it will kill at least one ?", false));
 }
Beispiel #3
0
 public static void InitMenu()
 {
     MenuPrincipal = MainMenu.AddMenu("Kappalista", "kappalista");
     //Spells Settings
     SpellsMenu = MenuPrincipal.AddSubMenu("Spells Settings");
     SpellsMenu.AddLabel("Combo Settings");
     SpellsMenu.Add("use.q.combo", new CheckBox("Use Q"));
     SpellsMenu.Add("use.e", new CheckBox("Use E"));
     SpellsMenu.Add("atk.minion", new CheckBox("Attack minions for chasing"));
     SpellsMenu.AddLabel("Harass Settings");
     SpellsMenu.Add("use.q.harass", new CheckBox("Use Q"));
     SpellsMenu.Add("manapercent", new Slider("Mana percent", 60));
     //LaneClear Settings
     LaneClear = MenuPrincipal.AddSubMenu("LaneClear Settings");
     LaneClear.Add("use.q", new CheckBox("Use Q", false));
     LaneClear.Add("q.min.kill", new Slider("Min minions killable", 3, 1, 5));
     LaneClear.Add("use.e", new CheckBox("Use E"));
     LaneClear.Add("e.minkill", new Slider("Min minions killable", 2, 1, 5));
     LaneClear.Add("manapercent", new Slider("Mana percent", 60));
     //JungleClear Settings
     JungleClear = MenuPrincipal.AddSubMenu("Jungle Clear Settings");
     JungleClear.Add("use.q", new CheckBox("Use Q"));
     JungleClear.Add("use.e", new CheckBox("Use E"));
     JungleClear.Add("manapercent", new Slider("Mana percent", 60));
     //Misc Settings
     Misc = MenuPrincipal.AddSubMenu("Misc Settings");
     Misc.Add("e.killsteal", new CheckBox("E Killsteal"));
     Misc.Add("e.mobsteal", new CheckBox("E Mob Steal"));
     Misc.Add("e.lasthit.assist", new CheckBox("E Lasthit Assist"));
     Misc.Add("r.savebuddy", new CheckBox("Save your sup with R"));
     Misc.Add("r.balista", new CheckBox("R Balista"));
     Misc.Add("e.siegeandsuper", new CheckBox("Auto E Siege and Super minions"));
     Misc.Add("e.harass", new CheckBox("E Harass"));
     Misc.Add("e.dontharasscombo", new CheckBox("Don't harass with E in combo"));
     Misc.Add("e.beforedie", new CheckBox("E before die"));
     Misc.Add("w.dragonorbaron", new CheckBox("Auto W on Dragon or Baron", false));
     Misc.Add("w.castdragon",
              new KeyBind("Cast W on Dragon", false, KeyBind.BindTypes.HoldActive, "J".ToCharArray()[0]));
     Misc.Add("w.castbaron",
              new KeyBind("Cast W on Baron", false, KeyBind.BindTypes.HoldActive, "K".ToCharArray()[0]));
     //Activator Settings
     ActivatorSettings = MenuPrincipal.AddSubMenu("Activator Settings");
     ActivatorSettings.Add("use.botrk.cutlass", new CheckBox("Use BotRK/Cutlass"));
     ActivatorSettings.Add("botrk.cutlass.health", new Slider("Health percent", 60));
     ActivatorSettings.Add("use.youmuu", new CheckBox("Use Youmuu"));
     //Drawing Settings
     Drawings = MenuPrincipal.AddSubMenu("Drawings Settings");
     Drawings.Add("draw.q", new CheckBox("Draw Q Range"));
     Drawings.Add("draw.w", new CheckBox("Draw W Range"));
     Drawings.Add("draw.e", new CheckBox("Draw E Range"));
     Drawings.Add("draw.r", new CheckBox("Draw R Range"));
     Drawings.Add("draw.e.dmgpercent", new CheckBox("Draw E Damage Percent"));
     Drawings.Add("draw.damageindicator", new CheckBox("Draw Damage Indicator"));
 }
Beispiel #4
0
 static Combo()
 {
     // Initialize the menu values
     SpellsMenu.AddGroupLabel("Kombo Büyüleri:");
     _useQ = SpellsMenu.Add("comboQ", new CheckBox("Kullan Q ?"));
     _useE = SpellsMenu.Add("comboE", new CheckBox("Kullan E  ?"));
     _useR = SpellsMenu.Add("comboR", new CheckBox("Kullan R  ?"));
     SpellsMenu.AddLabel("R Ayarları:");
     _minR         = SpellsMenu.Add("minR", new Slider("R için gereken düşman  ?", 2, 0, 5));
     _useRKillable = SpellsMenu.Add("comboRKill", new CheckBox("Kill alacaksam sayıyı önemsemeden R kullan ?", false));
 }