void Awake()
 {
     if(_instance == null)
     {
         _instance = this;
     }
     else
     {
         Destroy(this.gameObject);
     }
 }
 void Awake()
 {
     if (_instance == null)
     {
         _instance = this;
     }
     else
     {
         Destroy(this.gameObject);
     }
 }
Exemple #3
0
    // Update is called once per frame
    void Update()
    {
        int?   hr    = HRMScript.GetHeartRate();
        double?speed = SpeedCadenceScript.GetSpeed();

        if (hr != null)
        {
            Vector3 p = Capsule.position;
            p.y = 1.09f + (int)hr / 100f;
            Capsule.position = p;
        }

        if (speed != null)
        {
            Capsule.Rotate(0, (float)speed * Time.deltaTime, 0);
        }
    }
Exemple #4
0
 // Update is called once per frame
 void Update()
 {
     Display.text = "HR: " + HRMScript.GetHeartRate() +
                    " Speed: " + SpeedCadenceScript.GetSpeed() +
                    " Cadence: " + SpeedCadenceScript.GetCadence();
 }