Exemple #1
0
    void Start()
    {
        if (serial1 != null)
        {
            serial1.Open();
        }

        if (serial2 != null)
        {
            serial2.Open();
        }

        if (serial1 != null && serial1.IsOpen)
        {
            Debug.Log("Port 1 opened");
        }
        else
        {
            Debug.Log("Could not open port 1");
        }

        if (serial2 != null && serial2.IsOpen)
        {
            Debug.Log("Port 2 opened");
        }
        else
        {
            Debug.Log("Could not open port 2");
        }

        spawnPointManager = SpawnPointManager.instance;
        playerUIManager   = PlayerUIManager.instance;
        if (retrieveSaveData)
        {
            spawnPointManager.Load();
        }

        if (GameObject.Find("SpawnPoints") != null)
        {
            SpawnPointsTransform = GameObject.Find("SpawnPoints").transform;
            SetSpawnPointPositions();
        }

        if (retrieveSaveData)
        {
            Load();
        }

        if (GameObject.Find("GameController") != null)
        {
            gameController = GameController.gameController;
        }

        if (gameController.loadSaveData)
        {
            spawnPointIndex = gameController.savedSpawnPointIndex;
            SetSpawnPointsFromSave();
        }

        SetCameraAndPlayerPositions();
    }