IEnumerator ShowText(int i) { if (i == 1) { OnScreenText.SetActive(true); yield return(new WaitForSeconds(5));//5 OnScreenText.SetActive(false); } if (i == 2) { OnScreenText2.SetActive(true); yield return(new WaitForSeconds(5)); OnScreenText2.SetActive(false); } if (i == 3) { OnScreenText3.SetActive(true); yield return(new WaitForSeconds(5)); OnScreenText3.SetActive(false); } if (i == 4) { OnScreenText4.SetActive(true); yield return(new WaitForSeconds(5)); OnScreenText4.SetActive(false); OnScreenText5.SetActive(true); yield return(new WaitForSeconds(7)); OnScreenText5.SetActive(false); PlayerController.BossSpawned = true; SpawnManagerScript.BossSpawner(); } }