Exemple #1
0
 void Pickup(GameObject plateObject)
 {
     holdingPlate = true;
     plateObject.transform.parent        = transform;
     plateObject.transform.localPosition = new Vector3(plateLeftPos.x, plateLeftPos.y,
                                                       transform.position.z);
     walkStretch = 1;
     spawnController.DetachPlate(plateObject.GetComponent <PlateController>().plateNumber);
 }