Exemple #1
0
    void Start()
    {
        // Set timers
        SetTimers();

        // Speedup effect support
        _rigidbody2D = GetComponent <Rigidbody2D>();
        EventManager.AddSpeedupEffectListener(SetSpeedupEffect);

        _ballsLeft = new ReduceBallsLeft();
        EventManager.BallsLeftInvokers(this);

        _spawnBallEvent = new SpawnBallEvent();
        EventManager.BallSpawnInvoker(this);
    }