public override Task Write(SourceBufferWriter buf, SourceDemo demo) { buf.WriteInt16(Protocol); buf.WriteInt32(ServerCount); buf.WriteBoolean(IsHltv); buf.WriteBoolean(IsDedicated); buf.WriteInt32(ClientCrc); buf.WriteUInt16(MaxClasses); buf.WriteInt32(MapCrc); buf.WriteByte(PlayerSlot); buf.WriteByte(MaxClients); if (Unk.HasValue) { if (demo.Protocol == 4) { buf.WriteInt32(Unk.Value); } else if (demo.NetworkProtocol == 24) { buf.WriteInt32(Unk.Value); } } buf.WriteString(GameDir.AsSpan()); buf.WriteString(MapName.AsSpan()); buf.WriteString(SkyName.AsSpan()); buf.WriteString(HostName.AsSpan()); return(Task.CompletedTask); }
public override Task Write(SourceBufferWriter buf, SourceDemo demo) { buf.WriteByte(FromClient); buf.WriteByte(Proximity); buf.WriteUInt16(Length); buf.WriteBytes(Data); return(Task.CompletedTask); }
public override Task Write(SourceBufferWriter buf, SourceDemo demo) { buf.WriteString(TableName.AsSpan()); buf.WriteUInt16(MaxEntries); buf.WriteUBits(Entries, (int)System.Math.Log(MaxEntries, 2) + 1); buf.WriteBits(Data.Length, 20); buf.WriteBoolean(UserDataFixedSize); if (UserDataFixedSize) { buf.WriteBits(UserDataSize, 12); } if (UserDataFixedSize) { buf.WriteBits(UserDataSizeBits, 4); } buf.WriteBits(Flags, demo.Protocol == 4 ? 2 : 1); return(Task.CompletedTask); }