private void Awake() { theSoundScript = FindObjectOfType <SoundsScript>().GetComponent <SoundsScript>(); theSoundScript.PlayBGM(1); CoinText.text = "" + PlayerPrefs.GetInt("Coins"); }
private void Awake() { theSoundScript = FindObjectOfType <SoundsScript>().GetComponent <SoundsScript>(); theSoundScript.PlayBGM(3); }