Exemple #1
0
        public void SongProgress_Register()
        {
            // Arrange
            SongPlayer player = new SongPlayer(null, null);

            player.CurrentSong.AutoGenerate();
            player.ToggleSound();
            SongProgress prog = new SongProgress(player);

            // Start "playing" the song
            player.Start();
            Thread.Sleep(800);
            player.Tick();

            // Assert validity of unit test
            Assert.IsTrue(player.currentNotes.Count > 0);

            // Play one note correctly
            Note first = player.currentNotes.First();

            prog.Register(new PianoButton(
                              first.Octave,
                              first.Letter + (first.Black ? "#" : "")
                              ));

            // Assert
            Assert.AreEqual(1, prog.HitCount);
        }
Exemple #2
0
        public void SongProgress_GetResultingScore()
        {
            // Arrange
            SongPlayer player = new SongPlayer(null, null);

            player.CurrentSong.AutoGenerate();
            player.ToggleSound();
            SongProgress prog = new SongProgress(player);

            // Start playing
            player.Start();
            Thread.Sleep(800);
            player.Tick();

            // Assert validity of unit test
            Assert.IsTrue(player.currentNotes.Count > 0);

            // Play first note correctly
            Note first = player.currentNotes.First();

            prog.Register(new PianoButton(
                              first.Octave,
                              first.Letter + (first.Black ? "#" : "")
                              ));

            // Act
            int max   = prog.GetMaximumScore();
            int score = prog.HitCount;

            // Expected resulting score is 1 / max
            Assert.AreEqual(
                ((double)prog.HitCount) / (double)max,
                (double)prog.GetResultingScore(),
                0.00001d
                );
        }
 public void Tick()
 {
     songPlayer.Tick();
 }