private void SetSocialDefaultValues()
        {
            var charisma = new SkillViewModel();

            charisma.Name.Value = "Charisma";
            Social.Add(charisma);

            var manipulation = new SkillViewModel();

            manipulation.Name.Value = "Manipulation";
            Social.Add(manipulation);

            var appearance = new SkillViewModel();

            appearance.Name.Value = "Appearance";
            Social.Add(appearance);
        }