Exemple #1
0
 private void Open()
 {
     isOpen = true;
     animator.Play("MenuIn");
     image.sprite = closeSprite;
     sliderManager.UnSelectAll();
 }
Exemple #2
0
 private void OnClick(BaseEventData eventData)
 {
     if (isSelected)
     {
         SceneManager.LoadScene(sceneName);
         return;
     }
     sliderManager.UnSelectAll();
     Select();
 }
Exemple #3
0
    public void OnMouseDown()
    {
        sliderManager.UnSelectAll();
        menuManager.Close();

        frameAnimator.Play("Frame", -1, 0);

        int rand = UnityEngine.Random.Range(0, textDict.Count);

        text.text = textDict.Keys.ElementAt(rand);
        animator.Play(textDict.Values.ElementAt(rand));
    }