public void SetSkill() { Skill data = SkillSystem.GetSkill(skillId); skillType = (SkillType)data.skillType; applyType = (ApplyType)data.targetType; skillName = data.name; skillDescription = data.description; skillLevel = SkillSystem.GetUserSkillLevel(skillId); skillAbillity = SkillSystem.GetUserSkillPower(skillId); skillDelayTime = data.energy; skillImage = SkillSystem.GetSkillImage(skillId); Debugging.Log(skillId + " 스킬 세팅완료"); }