public MagePassive5(int level, SkillMage set) : base(set) { targetNum = 1; targetTag = TARGETTAG.SELF; type = SKILLTYPE.PAS; image = "battle/Mage/Skill/MagePassive5"; name = "Efficient Casting"; explain = ""; this.level = level; coef = 1; }
public MagePassive4(int level, SkillMage set) : base(set) { targetNum = 1; targetTag = TARGETTAG.SELF; type = SKILLTYPE.PAS; image = "battle/Mage/Skill/MagePassive4"; name = "Mana Cyclone"; explain = ""; this.level = level; coef = 1; }
public MagePassive2(int level, SkillMage set) : base(set) { targetNum = 1; targetTag = TARGETTAG.SELF; type = SKILLTYPE.PAS; image = "battle/Mage/Skill/MagePassive2"; name = "Enlightenment"; explain = ""; this.level = level; coef = 1; }
public MageActive5(int level, SkillMage set) : base(set) { targetNum = 1; targetTag = TARGETTAG.ENEMY; type = SKILLTYPE.ACT; image = "battle/Mage/Skill/MageActive5"; name = "Dispel"; explain = ""; this.level = level; coef = 1; basicMana = 6; incMana = 3; key = "act5"; }
public MageActive4(int level, SkillMage set) : base(set) { targetNum = 1; targetTag = TARGETTAG.FRIENDALL; type = SKILLTYPE.ACT; image = "battle/Mage/Skill/MageActive4"; name = "Mana Charging"; explain = ""; this.level = level; coef = 1; basicMana = 0; incMana = 0; key = "act4"; }
public MageActive3(int level, SkillMage set) : base(set) { targetNum = 1; targetTag = TARGETTAG.ENEMYALL; type = SKILLTYPE.ACT; image = "battle/Mage/Skill/MageActive3"; name = "Mana Bombing"; explain = ""; this.level = level; coef = 1; basicMana = 10; incMana = 6; key = "act3"; }
public MageActive1(int level, SkillMage set) : base(set) { targetNum = 1; targetTag = TARGETTAG.ENEMY; type = SKILLTYPE.ACT; image = "battle/Mage/Skill/MageActive1"; name = "Fire Ball"; explain = ""; this.level = level; coef = 1; basicMana = 4; incMana = 2; enemies = new List <BattleChar>(); skills = new List <Burn>(); key = "act1"; }
public MagePassives(SkillMage set) : base(set) { }
//public new SkillMage set; public MageActives(SkillMage set) : base(set) { }