public void TEST() { for (int i = 0; i < 7; i++) //TODO: ADD TO LIST { SingleShopRecord dupa = Instantiate(shopRecordPrefab, _myScrollRect.content); dupa.name = "test_" + i.ToString(); } }
public void GetAllRecords() { if (_shopRecordsList == null) { return; } if (_shopRecordsList.Count > 0) { for (int i = 0; i < _shopRecordsList.Count; i++) { Destroy(_shopRecordsList[i].gameObject); } _shopRecordsList.Clear(); } foreach (SingleShopData item in SQL.Instance.GetAllShopts()) { SingleShopRecord newGO = Instantiate(shopRecordPrefab, _myScrollRect.content); newGO.SetData(item.id, item.shopName, item.address01, item.address02, item.nip); _shopRecordsList.Add(newGO); } }