public void TEST()
 {
     for (int i = 0; i < 7; i++)   //TODO: ADD TO LIST
     {
         SingleShopRecord dupa = Instantiate(shopRecordPrefab, _myScrollRect.content);
         dupa.name = "test_" + i.ToString();
     }
 }
    public void GetAllRecords()
    {
        if (_shopRecordsList == null)
        {
            return;
        }
        if (_shopRecordsList.Count > 0)
        {
            for (int i = 0; i < _shopRecordsList.Count; i++)
            {
                Destroy(_shopRecordsList[i].gameObject);
            }
            _shopRecordsList.Clear();
        }

        foreach (SingleShopData item in SQL.Instance.GetAllShopts())
        {
            SingleShopRecord newGO = Instantiate(shopRecordPrefab, _myScrollRect.content);
            newGO.SetData(item.id, item.shopName, item.address01, item.address02, item.nip);
            _shopRecordsList.Add(newGO);
        }
    }