Exemple #1
0
 void SetIsNotFriend()
 {
     FriendBtn.spriteSwithList.ApplyAllItem(p => p.ChangeSprite(2));
     FriendBtn.SetCallBackFuntion(OnAddFriendClick);
     FriendBtn.spriteSwithList.ApplyAllItem(p => p.GetComponent <UISprite>().color = Color.white);
     FriendBtn.SetMyButtonActive(true);
     EmailBtn.spriteSwithList.ApplyAllItem(p => p.GetComponent <UISprite>().color = Color.gray);
     EmailBtn.SetMyButtonActive(false);
 }
Exemple #2
0
    void Awake()
    {
        UpgradeButton.SetCallBackFuntion(UpgradeSkillEvent);
        ResetUpgradePanel();

        //TODO GuideBtnManager.Instance.RegGuideButton(UpgradeButton.gameObject, UI.MainUI.UIType.SkillMain, SubType.SkillMainUpgrade, out m_guideBtnID);
    }
Exemple #3
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 void Awake()
 {
     if (ItemBtn != null)
     {
         ItemBtn.SetCallBackFuntion(OnItemClick);
     }
 }
Exemple #4
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 void Awake()
 {
     if (ClickItem != null)
     {
         ClickItem.SetCallBackFuntion(OnItemClick);
     }
 }
Exemple #5
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    public void Init(CommonTitleType leftType, CommonTitleType rightType)
    {
        m_leftType  = leftType;
        m_rightType = rightType;
        LeftAddBtn.SetCallBackFuntion(OnLeftPropertyBtnClick, leftType);
        RightAddBtn.SetCallBackFuntion(OnRightPropertyBtnClick, rightType);
        VigourAddBtn.SetCallBackFuntion(OnVigroupPropertyBtnClick);

        if (leftType == CommonTitleType.Power)
        {
            LeftAddBtn.gameObject.SetActive(false);
            VigourAddBtn.gameObject.SetActive(true);
            ShowEnemgryLeftTimeBar(null);
            //LeftIconSprite.ChangeSprite((int)leftType);
        }
        else if (leftType == CommonTitleType.Practice)
        {
            LeftAddBtn.gameObject.SetActive(true);
            if (LeftAddBtn.BackgroundSwithList.Length > 0)
            {
                LeftAddBtn.BackgroundSwithList[0].gameObject.SetActive(false);
            }
            VigourAddBtn.gameObject.SetActive(false);
            LeftIconSprite.ChangeSprite((int)leftType);
        }
        else
        {
            LeftAddBtn.gameObject.SetActive(true);
            VigourAddBtn.gameObject.SetActive(false);
            LeftIconSprite.ChangeSprite((int)leftType);
        }
        RightIconSprite.ChangeSprite((int)rightType);
    }
Exemple #6
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 void Start()
 {
     EquipBtn.SetCallBackFuntion(OnEquipBtnClick);
     QuitBtn.ApplyAllItem(P => P.SetCallBackFuntion(ClosePanelEvent));
     //UIEventManager.Instance.RegisterUIEvent(UIEventType.OpentMainUI, Close);
     CurrentAtkNumber = HeroAttributeScale.GetScaleAttribute(HeroAttributeScaleType.Display_Combat, PlayerManager.Instance.FindHeroDataModel().UnitValues.sMsgPropCreateEntity_SC_UnitVisibleValue.UNIT_FIELD_FIGHTING);
 }
Exemple #7
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 void Awake()
 {
     IsRelease = true;
     Button_SwitchIn.SetCallBackFuntion(RecoverSirenHandle, null);
     Button_SwitchOut.SetCallBackFuntion(ReleaseSirenHandle, null);
     Button_SwitchOut.gameObject.SetActive(false);
 }
Exemple #8
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 void setBtnCallback()
 {
     StarMatchBtn.SetCallBackFuntion(OnStarMatchBtnClick);
     InviteBtn_left.SetCallBackFuntion(OnInviteBtnClick);
     InviteBtn_Right.SetCallBackFuntion(OnInviteBtnClick);
     CancelTeamBtn.SetCallBackFuntion(OnCancelTeamBtnClick);
 }
Exemple #9
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 void Awake()
 {
     UseBtn.SetCallBackFuntion(OnUseGoodsBtnClick);
     UseAllBtn.SetCallBackFuntion(OnUseAllGoodsBtnClick);
     CloseBtn.SetCallBackFuntion(OnClosePanelBtnClick);
     Close();
 }
Exemple #10
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        void Awake()
        {
            if (UI.MainUI.MainUIController.Instance.IsShowCommonTool)
            {
                CreatObjectToNGUI.InstantiateObj(CommonToolPrefab, transform);
            }
            BtnGo.SetCallBackFuntion(CheckQuickJionBackpack);
            //HelpBtn.SetCallBackFuntion(HelpButtonHandle);
            //BtnGo.SetButtonText(LanguageTextManager.GetString("IDS_H2_64"));
            Button_Unknown.SetCallBackFuntion(ShowYaoqiExplanation);
            Button_Add.SetCallBackFuntion(AddYaoqiValue);
            Button_Sure.SetCallBackFuntion(CloseYaoqiExplanation);
            InitPanel();
            springPanel.OnDragCallBack = this.OnPageTurning;

            this.RegisterEventHandler();
            ShowBottomBtn();

            //TODO GuideBtnManager.Instance.RegGuideButton(BtnGo.gameObject, UIType.Battle, SubType.EctypeBattleGo, out m_guideBtnID[0]);
            //TODO GuideBtnManager.Instance.RegGuideButton(Button_Unknown.gameObject, UIType.Battle, SubType.ShowYaoqiExp, out m_guideBtnID[1]);
            //TODO GuideBtnManager.Instance.RegGuideButton(Button_Add.gameObject, UIType.Battle, SubType.AddYaoqiValue, out m_guideBtnID[2]);
            //TODO GuideBtnManager.Instance.RegGuideButton(Button_Sure.gameObject, UIType.Battle, SubType.CloseYaoqiExp, out m_guideBtnID[3]);
            UIEventManager.Instance.RegisterUIEvent(UIEventType.EctypePageSkip, EctypePageSkip);

            GuideBtnManager.Instance.RegDraggablePanel(springPanel.gameObject);
            //CreatObjectToNGUI.InstantiateObj(UITitlePrefab,transform);
        }
Exemple #11
0
 void Init()
 {
     if (isRead)
     {
         return;
     }
     isRead = true;
     progressBoxCollider   = progressSlider.GetComponent <BoxCollider>();
     middleTip.text        = LanguageTextManager.GetString("IDS_I34_24");
     highTip.text          = LanguageTextManager.GetString("IDS_I34_25");
     normalBtnWord.text    = LanguageTextManager.GetString("IDS_I34_21");
     middleBtnWord.text    = LanguageTextManager.GetString("IDS_I34_22");
     highGradeBtnWord.text = LanguageTextManager.GetString("IDS_I34_23");
     btnColse.SetCallBackFuntion(OnBtnColseEvent);
     selectLeftBtn.SetCallBackFuntion(OnselectLeftBtnEvent);
     selectRightBtn.SetCallBackFuntion(OnselectRightBtnEvent);
     sweepTokenBtn.SetCallBackFuntion(OnSweepTokenBtnEvent);
     normalBtn.SetCallBackFuntion(OnnormalBtnEvent);
     middleBtn.SetCallBackFuntion(OnmiddleBtnEvent);
     highGradeBtn.SetCallBackFuntion(OnhighGradeBtnEvent);
     progressSlider.onValueChange = OnSliderChange;
     preSweepValue = PlayerManager.Instance.FindHeroDataModel().PlayerValues.PLAYER_FIELD_SWEEP_VALUE;
     UIEventManager.Instance.RegisterUIEvent(UIEventType.EctypeSweepReward, OnEctypeSweepRewardEvent);
     UIEventManager.Instance.RegisterUIEvent(UIEventType.SweepTimesUpdate, OnEctypeSweepUpdateEvent);
     UIEventManager.Instance.RegisterUIEvent(UIEventType.ActiveLifeUpdate, OnEctypeSweepUpdateEvent);
 }
Exemple #12
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 public void Init()
 {
     btnBack.SetCallBackFuntion(OnBtnBackClick);
     centerObj.SetActive(false);
     btnBack.gameObject.SetActive(false);
     prefabIcon.SetActive(false);
 }
Exemple #13
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        void Init()
        {
            if (isRead)
            {
                return;
            }
            isRead               = true;
            line1Title.text      = LanguageTextManager.GetString("IDS_I7_101");
            line2Title.text      = LanguageTextManager.GetString("IDS_I7_103");
            upgradeTitle.text    = LanguageTextManager.GetString("IDS_I7_111");
            upgradeLvTit.text    = LanguageTextManager.GetString("IDS_I7_105");
            upgradeMonTit.text   = LanguageTextManager.GetString("IDS_I7_112");
            advanceTitle.text    = LanguageTextManager.GetString("IDS_I7_107");
            advanceLvTit.text    = LanguageTextManager.GetString("IDS_I7_108");
            advanceMonTit.text   = LanguageTextManager.GetString("IDS_I7_109");
            strengLine1Name.text = LanguageTextManager.GetString("IDS_I7_113");
            strengCondiName.text = LanguageTextManager.GetString("IDS_I7_114");
            unlockTitle.text     = LanguageTextManager.GetString("IDS_I7_104");
            unlockCondi.text     = LanguageTextManager.GetString("IDS_I7_105");

            upgardeBtnWord.text    = LanguageTextManager.GetString("IDS_I7_117");
            advanceBtnWord.text    = LanguageTextManager.GetString("IDS_I7_116");
            strengthenBtnWord.text = LanguageTextManager.GetString("IDS_I7_118");

            upgradeBtn.SetCallBackFuntion(OnUpgradeEvent);
            advanceBtn.SetCallBackFuntion(OnAdvanceEvent);
            strengthenBtn.SetCallBackFuntion(OnStrengthenEvent);
            advanceIconBtn.SetCallBackFuntion(OnItemBoxEvent);
            TaskGuideBtnRegister();
        }
Exemple #14
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        void Awake()
        {
            m_PackRightBtnManager = CreatObjectToNGUI.InstantiateObj(RightBtnManagerPrefab, transform).GetComponent <PackRightBtnManager>();
            m_PackRightBtnManager.transform.localPosition = RightBtnHidPos;
            BesetSuccessEff1   = CreatObjectToNGUI.InstantiateObj(BesetSuccessEff1_profab, transform);
            SwallowSuccessEff1 = CreatObjectToNGUI.InstantiateObj(SwallowSuccessEff1_prefab, transform);
            SwallowSuccessEff1.transform.localPosition = new Vector3(0, 0, -25);
            BesetSuccessEff1.SetActive(false);
            SwallowSuccessEff1.SetActive(false);
            //返回按钮点击
            BackBtn.SetCallBackFuntion((obj) =>
            {
                SoundManager.Instance.PlaySoundEffect("Sound_Button_Equipment_Cancel");

                this.Close();
            });
            //返回按钮按下/松开效果
            BackBtn.SetPressCallBack((isPressed) =>
            {
                BackBtn.spriteSwithList.ApplyAllItem(P => P.ChangeSprite(isPressed ? 2 : 1));
            });
            m_createInstance = true;
            var commonPanel = NGUITools.AddChild(gameObject, CommonPanelTitle_Prefab);

            commonPanel.transform.localPosition = CommonPanelTitle_Prefab.transform.localPosition;
            commonPanel.GetComponent <CommonPanelTitle>().TweenShow();
            //RegisterEventHandler ();
            TaskGuideBtnRegister();
        }
Exemple #15
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 void Start()
 {
     BackButton.SetCallBackFuntion(OnBackButtonClick);
     BackButtonText.SetText(LanguageTextManager.GetString("IDS_H2_8"));
     JoinGameButton.SetCallBackFuntion(OnJoinGameButtonClick);
     Show();
 }
Exemple #16
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        void Awake()
        {
            EquipBtn.SetCallBackFuntion(OnEquipBtnClick);
            //TODO GuideBtnManager.Instance.RegGuideButton(EquipBtn.gameObject, UIType.Fashion, SubType.FashionEquipBtn, out m_guideBtnID);

            TaskGuideBtnRegister();
        }
Exemple #17
0
        void Awake()
        {
            BsetItem           = CreatObjectToNGUI.InstantiateObj(BesetItem_prafab, Item_point).GetComponent <JewelBset_ContainerItem>();
            BsetItem.CanCancel = true;
            buttonCallBack.SetCallBackFuntion(obj => {
                SoundManager.Instance.PlaySoundEffect("Sound_Button_Stone_Click");
                if (fielInfo != null)
                {
                    EquiptSlotType place       = (EquiptSlotType)int.Parse((fielInfo.LocalItemData as EquipmentData)._vectEquipLoc);
                    List <JewelInfo> jewelInfo = PlayerDataManager.Instance.GetJewelInfo(place);
                    if (_holeIndex == HoleIndex.FirstHole)
                    {
                        if (jewelInfo[0].JewelID != 0)
                        {
                            if (ContainerInfomanager.Instance.PackIsFull())
                            {
                                MessageBox.Instance.ShowTips(3, LanguageTextManager.GetString("IDS_I9_20"), 1);
                            }
                            else
                            {
                                NetServiceManager.Instance.EquipStrengthenService.SendRequestGoodsOperateRemoveCommand(fielInfo.sSyncContainerGoods_SC.uidGoods, 1);
                            }

                            //JewelBesetManager.GetInstance().ShowRemoveJewel1Effect();
                            //JewelBesetManager.GetInstance().RemoveQueue.Enqueue(1);
                        }
                        else
                        {
                            //Debug.Log(place);
                            JewelBesetManager.GetInstance().UpdateChoseJewelList_Beset(fielInfo, 1);
                            JewelBesetManager.GetInstance().ChangeSubUistate(JewelState.JewelChose_Beset);
                        }
                    }
                    else
                    {
                        if (jewelInfo[1].JewelID != 0)
                        {
                            if (ContainerInfomanager.Instance.PackIsFull())
                            {
                                MessageBox.Instance.ShowTips(3, LanguageTextManager.GetString("IDS_I9_20"), 1);
                            }
                            else
                            {
                                NetServiceManager.Instance.EquipStrengthenService.SendRequestGoodsOperateRemoveCommand(fielInfo.sSyncContainerGoods_SC.uidGoods, 2);
                            }

                            //JewelBesetManager.GetInstance().ShowRemoveJewel2Effect();
                            //JewelBesetManager.GetInstance().RemoveQueue.Enqueue(2);
                        }
                        else
                        {
                            JewelBesetManager.GetInstance().UpdateChoseJewelList_Beset(fielInfo, 2);
                            JewelBesetManager.GetInstance().ChangeSubUistate(JewelState.JewelChose_Beset);
                        }
                    }
                    JewelBesetManager.GetInstance().DisableAllHoleButton();
                }
            });
            buttonCallBack.SetPressCallBack(OnButtonPress);
        }
Exemple #18
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        void Init()
        {
            if (isRead)
            {
                return;
            }
            isRead = true;
            btnBack.SetCallBackFuntion(OnClickBackEvent);

            skillLinePrefab.SetActive(true);
            int Count = 4;

            for (int i = 0; i < Count; i++)
            {
                GameObject           item    = NGUITools.AddChild(skillParentPoint[i], skillLinePrefab);   // CreatObjectToNGUI.InstantiateObj(skillLinePrefab,skillParentPoint[i].transform);
                SkillUpgradeLineItem scrItem = item.GetComponent <SkillUpgradeLineItem>();
                skillLineList.Add(scrItem);
            }
            skillLinePrefab.SetActive(false);

            /*for (int i= 0; i < 8; i++) {
             *      var sskillInfo = new SSkillInfo () { wSkillID = (ushort)(60440+i), wSkillLV = (byte)2 };
             *                                      PlayerManager.Instance.HeroSMsgSkillInit_SC.UpgradeSkill (sskillInfo);
             *                      }*/
            skillUpgradeEff.SetActive(false);
            skillAdvanceEff.SetActive(false);
            UIEventManager.Instance.RegisterUIEvent(UIEventType.SkillStrengthenEvent, OnStrengthenSuccEvent);
            UIEventManager.Instance.RegisterUIEvent(UIEventType.SkillAdvanceEvent, OnAdvanceSuccEvent);
            UIEventManager.Instance.RegisterUIEvent(UIEventType.UpgrateSkillInfo, OnUpgradeSuccEvent);
            UIEventManager.Instance.RegisterUIEvent(UIEventType.ShopsBuySuccess, OnBuySuccess);
            comPanelTitle.Init(CommonTitleType.Money, CommonTitleType.GoldIngot);
            TaskGuideBtnRegister();
        }
Exemple #19
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    void Awake()
    {
        m_instance = this;
        UIEventManager.Instance.RegisterUIEvent(UIEventType.SelectRole, SelectRole);

        BackButton.SetCallBackFuntion(OnBackButtonClick);
    }
Exemple #20
0
 void Awake()
 {
     TweenShowElement.alpha = 0;
     BackButton.SetCallBackFuntion(OnBackButtonClick);
     Background.alpha = 0;
     RewardPanelList.ApplyAllItem(P => P.gameObject.GetComponent <UIPanel>().alpha = 0);
 }
Exemple #21
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        //public GameObject CommonToolPrefab;
        void Awake()
        {
            TreasureTreesFruitPointList = new List <TreasureTreesFruitPoint>();
            for (int i = 0; i < TreasureTreeFruitAnchors.Count; i++)
            {
                GameObject obj = UI.CreatObjectToNGUI.InstantiateObj(TreasureTreesFruitPointPrefab, TreasureTreeFruitAnchors[i]);
                TreasureTreesFruitPoint point = obj.GetComponent <TreasureTreesFruitPoint>();
                TreasureTreesFruitPointList.Add(point);
            }


            //if (UI.MainUI.MainUIController.Instance.IsShowCommonTool) { CreatObjectToNGUI.InstantiateObj(CommonToolPrefab, transform); }
            for (int i = 0; i < TreasureTreesFruitPointList.Count; i++)
            {
                TreasureTreesFruitPointList[i].Init(this, i + 1);
            }
            treasureTreesButtonToolManager.Init(this);
            GetAwardAnimManager.Init(this);
            FruitLogMessageWindow.Init(this);
            UIEventManager.Instance.RegisterUIEvent(UIEventType.UpdateTreasureTreesData, UpdatePanel);
            UIEventManager.Instance.RegisterUIEvent(UIEventType.TreasureTreesUseMana, OnUseManaFromServer);
            UIEventManager.Instance.RegisterUIEvent(UIEventType.TreasureTreesGetReward, OnGetRewardFromServer);


            //MainUIController.Instance.SetPanelActivEvent += new MainUIController.SetPanelDelegate(SetPanelActive);
            InvokeRepeating("ShwoFruitLeftTime", 0, 1);
            LogPanelBtn.SetCallBackFuntion(FruitLogMessageWindow.ShowPanel);
            SetNewTipShow(false);
            BackButton.SetCallBackFuntion(OnBackButtonTapped);

            //TODO GuideBtnManager.Instance.RegGuideButton(this.LogPanelBtn.gameObject, UIType.Treasure, SubType.TreasureTreesMainButton, out m_guideBtnID[0]);
            TaskGuideBtnRegister();
        }
Exemple #22
0
 void Start()
 {
     if (iconBtn != null)
     {
         iconBtn.SetCallBackFuntion(OnClickBtnEvent);
     }
 }
Exemple #23
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 void Awake()
 {
     ViewAtbBtn.SetCallBackFuntion(OnViewAtbBtnClick);
     AddEventHandler(EventTypeEnum.EntityUpdateValues.ToString(), UpdateViaNotify);
     UIEventManager.Instance.RegisterUIEvent(UIEventType.ResetContainerGoods, ChangeHeroWeapon);
     ShowPanelInfo();
 }
Exemple #24
0
 void Start()
 {
     //if(this.Input_Server!=null)this.Input_Server.text = PlayerPrefs.GetString("ServerIP", "127.0.0.1");
     //if(UserBtn!=null)UserBtn.SetCallBackFuntion(OnUserBtnClick);
     RegisterBtn.SetCallBackFuntion(OnRegisterBtnClick);
     LoginBtn.SetCallBackFuntion(OnLoginBtnClick);
 }
Exemple #25
0
 void Awake()
 {
     gameObject.SetActive(false);
     CloseBtn.SetCallBackFuntion(Close);
     LastPageBtn.SetCallBackFuntion(OnLastPageBtnClick);
     NextPageBtn.SetCallBackFuntion(OnNextPageBtnClick);
 }
Exemple #26
0
        private void LoadUI()
        {
            if (!m_heroCreated)
            {
                if (PlayerManager.Instance.HeroCreated)
                {
                    m_heroCreated = true;

                    SysSettingButton.SetCallBackFuntion(ShowBackToTownBox);
                    //ShowSkillButtonUI();
                    //ShowMagicAndHealthButtonUI();
                    ShowDoubleHitUI();
                    ShowBattleRoleStatuUI();
                    //ShowSpecialSkillUI();
                    if (m_StoreCoverUI == null)
                    {
                        GameObject storeCoverUI = UI.CreatObjectToNGUI.InstantiateObj(StoreCoverUI, Center);
                        m_StoreCoverUI = storeCoverUI.GetComponent <StoreCoverUI>();
                    }
                    UI.CreatObjectToNGUI.InstantiateObj(BattleMessageManagerPrefab, Center);
                }
            }

            /*if (GameManager.Instance.isTeamBattleMark) {
             *      UIEventManager.Instance.TriggerUIEvent (UIEventType.LoadingStartDownTime, null);
             * }*/
            //LoadingUI.Instance.StartShowDownTime ();
        }
Exemple #27
0
 void Init()
 {
     if (isRead)
     {
         return;
     }
     isRead = true;
     //npc展示
     NpcObj = GameObject.Instantiate(NPCPrefab) as GameObject;
     NpcObj.transform.parent        = NPCCamera.transform.Find("ModelParent");
     NpcObj.transform.localPosition = NpcPos;
     NpcObj.transform.localRotation = Quaternion.Euler(0, 197f, 0);
     NpcObj.transform.localScale    = Vector3.one;
     DefaultAnim = "LadyTIdle01";            //NpcObj.animation.clip.name;
     NpcObj.animation.CrossFade(DefaultAnim);
     btnBack.SetCallBackFuntion(OnClickBackEvent);
     btnRefreshNextTimes.SetCallBackFuntion(OnClickNextTimesEvent);
     btnArrowLeft.SetCallBackFuntion(OnClickLeftEvent);
     btnArrowRight.SetCallBackFuntion(OnClickRightEvent);
     btnInfo.SetPressCallBack(OnPressInfoEvent);
     downTimeNameLabel.text = LanguageTextManager.GetString("IDS_I29_6");
     CreateListItem();
     NetServiceManager.Instance.TradeService.SendCarryShopUI_CS(0);
     UIEventManager.Instance.RegisterUIEvent(UIEventType.RcvCarryShopUIDataEvent, OnRcvCarryShopUIDataEvent);
     UIEventManager.Instance.RegisterUIEvent(UIEventType.RcvCarryShopBuyEvent, OnRcvCarryShopBuyEvent);
     UIEventManager.Instance.RegisterUIEvent(UIEventType.RcvCarryShopUnLockEvent, OnRcvCarryShopUnLockEvent);
 }
Exemple #28
0
        void Awake()
        {
            for (int i = 1; i <= 6; i++)
            {
                Transform  tran  = goodListPanel.transform.Find(goodStr + i);
                GameObject goods = NGUITools.AddChild(tran.gameObject, goodsPerfab);
                SingleTopUpCardList.Add(goods.gameObject.GetComponent <SingleTopUpCard>());
                SingleTopUpCardList[i - 1].Init(true, this, null, i);
                SingleTopUpCardList[i - 1].PositionX = (i - 1) / 3 + 1;
                SingleTopUpCardList[i - 1].PositionY = (i - 1) % 3 + 1;
            }
            goodsPerfab.SetActive(false);
            BuyButton.SetCallBackFuntion(OnBuyButtonClick);
            btnBack.SetCallBackFuntion(OnBackButtonTapped);
            //npc展示
            NpcObj = GameObject.Instantiate(NPCPrefab) as GameObject;
            NpcObj.transform.parent        = NPCCamera.transform.Find("ModelParent");
            NpcObj.transform.localPosition = NpcPos;
            NpcObj.transform.localRotation = Quaternion.Euler(0, 197f, 0);
            NpcObj.transform.localScale    = Vector3.one;
            DefaultAnim = NpcObj.animation.clip.name;
            UIEventManager.Instance.RegisterUIEvent(UIEventType.VipGradeUpdate, OnVipGradeUpdate);
            UIEventManager.Instance.RegisterUIEvent(UIEventType.VipPaySuccess, OnVipPaySuccess);
            vipPanel.Init(this);
            originalPos = payPanel.transform.localPosition;
            GameObject go = UI.CreatObjectToNGUI.InstantiateObj(powersPanel, powersParent.transform);

            powerPanelScript = go.GetComponent <VipPrevillegePanelController>();
            //Invoke ("Test",8);
        }
Exemple #29
0
 void Awake()
 {
     JoystickBtn.SetCallBackFuntion(OnModelBtnClick, btnType.JoyStick);
     NormalBtn.SetCallBackFuntion(OnModelBtnClick, btnType.NorMal);
     SureBtn.SetCallBackFuntion(OnSureBtnClick);
     OnModelBtnClick(btnType.None);
 }
Exemple #30
0
 void Awake()
 {
     // if (UI.MainUI.MainUIController.Instance.IsShowCommonTool) { CreatObjectToNGUI.InstantiateObj(CommonToolPrefab, transform); }
     OpenBaseSkillBtn.SetCallBackFuntion(OnOpenBaseSkillBtnClick);
     CloseBaseSkillBtn.SetCallBackFuntion(OnCloseBaseSkillBtnClick);
     EnabelJoyStickBtn.SetCallBackFuntion(OnEnabelJoyStickBtnClick);
     DisabelJoyStickBtn.SetCallBackFuntion(OnDesabelJoyStickBtnClick);
     if (ShowHurtNumBtn && HideHurtNumBtn)
     {
         ShowHurtNumBtn.SetCallBackFuntion(ShowHurtNumBtnClick);
         HideHurtNumBtn.SetCallBackFuntion(HideHurtNumBtnClick);
     }
     QuitBtn.SetCallBackFuntion(OnQuitBtnClick);
     BackBtn.SetCallBackFuntion(OnBackButtonTapped);
     MusicBar.onValueChange += OnMusicBarChange;
     SoundBar.onValueChange += OnSoundBarChange;
     ViewBar.onValueChange  += OnDragViewBarFinish;
     MagicTypeBtn.SetCallBackFuntion(OnMagicTypeBtnClick);
     ControllerTypeBtn.SetCallBackFuntion(OnControllerTypeBtnClick);
     MusicBar.sliderValue = GameManager.Instance.m_gameSettings.BgmVolume;
     SoundBar.sliderValue = GameManager.Instance.m_gameSettings.SfxVolume;
     ViewBar.sliderValue  = (GameManager.Instance.m_gameSettings.GameViewLevel) / (float)(CommonDefineManager.Instance.CommonDefineFile._dataTable.CameraDistanceList.Count - 1);
     MagicBtnType         = GameManager.Instance.m_gameSettings.DoubleClickSkill;
     MagicTypeBtn.SetButtonBackground(MagicBtnType ? 2 : 1);
     ResetBaseSkillBtnStatus();
     ResetJoyBtnStatus();
     ResetHurtNumStatus();
     UserID.SetText(string.Format(LanguageTextManager.GetString("IDS_I30_6"), PlayerManager.Instance.FindHeroDataModel().ActorID));
 }