Exemple #1
0
        public void ShouldUseMana(int usedMana, int initialMana)
        {
            var sut = new SimplePlayer("Player", _mockHand.Object, 30, initialMana, initialMana);

            sut.UseMana(usedMana);

            int remainingMana = Math.Max(initialMana - usedMana, 0);

            Assert.Equal(remainingMana, sut.Mana);
        }
Exemple #2
0
        public void Should_Refresh_Mana(int initialMana, int maxMana)
        {
            var sut = new SimplePlayer("Player", _mockHand.Object, 30, initialMana, maxMana);

            sut.UseMana(initialMana);
            sut.RefreshMana();

            if (initialMana < maxMana)
            {
                Assert.Equal(initialMana + 1, sut.Mana);
                Assert.Equal(initialMana + 1, sut.ManaSlot);
            }
            else
            {
                Assert.Equal(initialMana, sut.Mana);
                Assert.Equal(initialMana, sut.ManaSlot);
            }
        }