private SimplePlayer<StubModel> MakePlayer(IEnumerable<PlayEvent<StubModel>> changes)
        {
            var evtPlayer = new SimplePlayer<StubModel>();
            foreach (var playEvent in changes)
            {
                evtPlayer.Load(playEvent);
            }

            return evtPlayer;
        }
        public void AddCommand()
        {
            // init
            const int CurrentVersion = 0;
            const int ExpectedVersion = CurrentVersion + 1;
            const int AddValue = 1;

            var model = new StubModel
                            {
                                AggregateId = new AggregateId<StubModel>("1"),
                                LatestVersion = CurrentVersion,
                                Value = 1
                            };

            long expectedVal = model.Value + AddValue;

            var expectedEvt = new StubAddedEvent(new AggregateId<StubModel>("1"), AddValue) { Version = ExpectedVersion };
            // ----note the 'ed'---------^^

            // run

            // validation exception
            Assert.Throws<InvalidOperationException>(() => new StubAddCommand { AddValue = -1 }.ExecuteOn(model));

            // successful command
            var actualEvt = new StubAddCommand { AddValue = AddValue }.ExecuteOn(model);
            this.assertEvents(expectedEvt, actualEvt);

            // playback
            var player = new SimplePlayer<StubModel>();
            player.Load(actualEvt);
            player.PlayFor(model);

            // end value after playback
            Assert.AreEqual(expectedVal, model.Value);
        }