public void Equip(ShopPurchasable purchasable) { if (equiped) { equiped.Unequip(); } equiped = purchasable; equiped.Equip(); playerShooter.gun = purchasable.weapon.GetComponent <Gun>(); }
public void Purchase(ShopPurchasable purchasable) { PlayerPrefs.SetInt(purchasable.purchasableName, 1); }
public void SetShopPurchasable(ShopPurchasable purchasable) { this.purchasable = purchasable; }