Exemple #1
0
        public static void OnSceneLoading()
        {
            ShopData.SelectedShopCell = ShopData.Cells.Unknown;
            ShopData.BuyButton        = GameObject.Find("ButtonBuy");

            ShopData.AddAvailableBullet(LevelPlayground.Bullets.Knife);
            ShopData.CheckAvailableBullets();

            GameObject.Find("TextBuy").GetComponent <Text>().text  = Configs.Strings.GetString("buy");
            GameObject.Find("TextShop").GetComponent <Text>().text = Configs.Strings.GetString("shop");

            ShopData.ShowBuyButton(false);

            if (Profile.Settings.CurrentBullet == LevelPlayground.Bullets.Unknown)
            {
                Profile.Settings.CurrentBullet = LevelPlayground.Bullets.Knife;
            }

            ShopData.CurrentShopCell = ShopData.GetCellByBullet(Profile.Settings.CurrentBullet);

            Events.LaunchEvent(Events.Types.SelectShopCell, Scenes.ActiveScene);

            var args = new Dictionary <string, string>();

            args.Add("in", "true");
            Server.Report(Server.ReportComands.ShopVisit, args);
        }