Exemple #1
0
    public ShipLog GenerateShipLog(bool killedByPlayer)
    {
        ShipLog log = new ShipLog();

        if (ai != null)
        {
            log.PlayerRelationship = ai.PlayerRelationship;
            log.Temperment         = ai.Temperment;
        }
        log.Dead           = Health <= 0;
        log.KilledByPlayer = killedByPlayer;

        return(log);
    }
Exemple #2
0
 public void AddShipLog(ShipLog shipLog)
 {
     shipLogs.Add(shipLog);
 }