void moveShip() { if (Input.GetButton("Forward")) { m_shipBhv.Thrust(m_thrustStrength * m_motionScale); } if (Input.GetButton("Back")) { m_shipBhv.Thrust(-m_thrustStrength * m_motionScale); } if (Input.GetButton("Left")) { m_shipBhv.Strafe(-m_thrustStrength * m_motionScale); } if (Input.GetButton("Right")) { m_shipBhv.Strafe(m_thrustStrength * m_motionScale); } if (Input.GetButton("Rise")) { m_shipBhv.Climb(m_thrustStrength * m_motionScale); } if (Input.GetButton("Fall")) { m_shipBhv.Climb(-m_thrustStrength * m_motionScale); } }