private void ActivateShields(bool isActive) { _isShieldsUpActive = isActive; if (_shieldsChildComponent) { _shieldsChildComponent.SetActive(isActive); } PlayPowerUpAudio(); if (_shields == null && _shieldsChildComponent != null) { _shields = _shieldsChildComponent.GetComponent <Shields>(); } if (_shields) { _shields.FullStrength(); } }