Exemple #1
0
 private void Awake()
 {
     if (GetComponentInChildren <ShieldOverlap>() != null)
     {
         shieldOverlap_ = GetComponentInChildren <ShieldOverlap>();
     }
     health_ = GetComponent <Health>();
 }
 private void Awake()
 {
     shieldOverlap_  = GetComponent <ShieldOverlap>();
     shieldSplatter_ = GetComponent <ThrownShieldSplatter>();
     shieldMovement_ = GetComponent <ThrownShieldMovement>();
 }
Exemple #3
0
 private void Awake()
 {
     shieldOverlap_ = GetComponent <ShieldOverlap>();
     rb_            = GetComponentInParent <Rigidbody2D>();
 }