Exemple #1
0
    public override void OnInspectorGUI()
    {
        ShapeCreator SC = (ShapeCreator)target;

        DrawDefaultInspector();

        if (GUILayout.Button("Spawn Shapes"))
        {
            SC.SpawnRandomTestObjects();
        }

        if (GUILayout.Button("Random Scale"))
        {
            SC.ScaleShapes();
        }

        if (GUILayout.Button("Destroy All"))
        {
            SC.DestroyAllShapes();
        }
    }