Exemple #1
0
 public void SendCharSelectVerified()
 {
     byte[] omsg = { 0x08, 0x02 };
     FLMsgType.AddUInt32(ref omsg, _flPlayerID);
     //TODO: not sure if server start time or game time
     FLMsgType.AddDouble(ref omsg, ServerUtils.GameTime());
     Sender.Tell(omsg);
 }