static void Main(string[] args) { //setting jumlah virtual machine int maxVirtualMachine = 10; //setting nilai maximum untuk capasitas sebuah server int maxBandwidth = 1000; int maxCpu = 16; int maxDisk = 1000; int maxMemory = 8; var resourceManager = new ResourceManagerVM(maxVirtualMachine); //generate random virtual machine resourceManager.CreateRandomVirtualMachine(); foreach (var rm in resourceManager.VirtualMachines) { Console.WriteLine($"{rm.Name} : [{rm.Resource.Cpu}, {rm.Resource.Memory}, {rm.Resource.Disk}, {rm.Resource.Bandwidth}]"); } //setup server -> nilai maximum untuk capasitas sebuah server var setupServer = new SetupCapacityServer(new Bandwidth(maxBandwidth), new Cpu(maxCpu), new Disk(maxDisk), new Memory(maxMemory)); Console.WriteLine(); Console.WriteLine($"Maximum Capacity Server : [{setupServer.CapacityServer.Cpu}, {setupServer.CapacityServer.Memory}, {setupServer.CapacityServer.Disk}, {setupServer.CapacityServer.Bandwidth}]"); //packing virtual machine ke dalam server var serverManagerPlacement = new ServerManagerPlacement(setupServer, resourceManager.VirtualMachines); serverManagerPlacement.VMPack(); Console.WriteLine(); Console.WriteLine($"Total Virtual Machine : {resourceManager.VirtualMachines.Count()} unit"); Console.WriteLine($"Total Server yang dibutuhkan : {serverManagerPlacement.Servers.Count} unit"); Console.WriteLine(); foreach (var s in serverManagerPlacement.Servers) { Console.WriteLine(s.Name); Console.WriteLine("---------------------------------------------------------------------------------------"); foreach (var v in s.VirtualMachines) { Console.WriteLine($"| {v.Name} in {s.Name} : [{v.Resource.Cpu}, {v.Resource.Memory}, {v.Resource.Disk},{ v.Resource.Bandwidth}] |"); } Console.WriteLine("---------------------------------------------------------------------------------------"); Console.WriteLine(); } }
static void Main(string[] args) { List <VirtualMachine> virtualMachines = new List <VirtualMachine>(); //setup server -> nilai maximum untuk capasitas sebuah server Console.WriteLine("---------------------------------------------------------------------------------------"); Console.WriteLine("Setting kapasitas server"); Console.Write("Masukkan jumlah kapasitas maksimum CPU server : "); int maxCpu = Convert.ToInt32(Console.ReadLine()); Console.Write("Masukkan jumlah kapasitas maksimum Disk server : "); int maxDisk = Convert.ToInt32(Console.ReadLine());; Console.Write("Masukkan jumlah kapasitas maksimum Memory server : "); int maxMemory = Convert.ToInt32(Console.ReadLine()); Console.Write("Masukkan jumlah kapasitas maksimum Bandwidth server : "); int maxBandwidth = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("---------------------------------------------------------------------------------------"); var setupServer = new SetupCapacityServer(new Bandwidth(maxBandwidth), new Cpu(maxCpu), new Disk(maxDisk), new Memory(maxMemory)); //setting nilai maximum untuk capasitas sebuah server Console.Write("Masukkan Jumlah Permintaan Virtual Machine dari User : "******"vm-{i}"; Console.WriteLine("-----------------------------------------------------"); Console.WriteLine(name); Console.Write("Masukkan jumlah cpu : "); int jumlahCpu = Convert.ToInt32(Console.ReadLine()); Console.Write("Masukkan jumlah Disk : "); int jumlahDisk = Convert.ToInt32(Console.ReadLine()); Console.Write("Masukkan jumlah Memory : "); int jumlahMemory = Convert.ToInt32(Console.ReadLine()); Console.Write("Masukkan jumlah Bandwidth : "); int jumlahBw = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("-----------------------------------------------------"); virtualMachines.Add(new VirtualMachine(name, new Resource { Cpu = new Cpu(jumlahCpu), Disk = new Disk(jumlahDisk), Memory = new Memory(jumlahMemory), Bandwidth = new Bandwidth(jumlahBw) })); } //resource manager virtual machine ResourceManagerVM resourceManager = new ResourceManagerVM(jumlahVirtualMachine); //add virtual machine to resource manager resourceManager.AddRangeVirtualMachine(virtualMachines); //Console.WriteLine(); //Console.WriteLine($"Maximum Capacity Server : [{setupServer.CapacityServer.Cpu}, {setupServer.CapacityServer.Memory}, {setupServer.CapacityServer.Disk}, {setupServer.CapacityServer.Bandwidth}]"); //packing virtual machine ke dalam server var serverManagerPlacement = new ServerManagerPlacement(setupServer, resourceManager.VirtualMachines); serverManagerPlacement.VMPack(); Console.WriteLine(); Console.WriteLine($"Total Virtual Machine : {resourceManager.VirtualMachines.Count()} unit"); Console.WriteLine($"Total Server yang dibutuhkan : {serverManagerPlacement.Servers.Count} unit"); Console.WriteLine(); foreach (var s in serverManagerPlacement.Servers) { Console.WriteLine(s.Name); Console.WriteLine("---------------------------------------------------------------------------------------"); foreach (var v in s.VirtualMachines) { Console.WriteLine($"| {v.Name} in {s.Name} : [{v.Resource.Cpu}, {v.Resource.Memory}, {v.Resource.Disk},{ v.Resource.Bandwidth}] |"); } Console.WriteLine("---------------------------------------------------------------------------------------"); Console.WriteLine(); } }