Exemple #1
0
 public static void Parser(PackSendData packSendData, ref ServerGame.Core.Connctions.AbstractServer.StateObject DataUser, Interface.Connctions.ConnctionType ConnctionType)
 {
     StoredEvent.Find(Event => string.Equals(Event.NameEvent, packSendData.NameOFEvent))
     .OnRunEvent
     (
         packSendData
         , ref DataUser, ConnctionType
     );
 }
Exemple #2
0
 public virtual bool OnRunEvent(PackSendData PackSendData, ref ServerGame.Core.Connctions.AbstractServer.StateObject UserSenderAllInfo, ConnctionType ConnctionType)
 {
     for (int i = 0; i < PackSendData.AllData.Count; i++)
     {
         Connctions.Server.ServerOject.Sendudp(UserSenderAllInfo.workSocket, PackSendData.AllData[i].DataS.ToString(), UserSenderAllInfo.IPEndPointUDP);
         #if (DEBUG)
         Console.WriteLine("Data Out Put Data[{0}] : {1} ", i.ToString(), PackSendData.AllData[i].DataS.ToString());
         #endif
     }
     return(true);
 }
Exemple #3
0
 public virtual bool OnRunEvent(PackSendData PackSendData, ref ServerGame.Core.Connctions.AbstractServer.StateObject UserSenderAllInfo, ConnctionType ConnctionType)
 {
     if (this.onevent != null)
     {
         this.onevent(this, new ResEventArgs(PackSendData, ref UserSenderAllInfo, ConnctionType));
         return(true);
     }
     else
     {
         for (int i = 0; i < PackSendData.AllData.Count; i++)
         {
             Console.WriteLine("Data Out Put Data[{0}] : {1} ", i.ToString(), PackSendData.AllData[i].DataS.ToString());
         }
         return(true);
     }
 }