public void Init(ServerConnectionsComponent connHolder) { //Debug.Log("ServerLobbyComponent::Init Called"); connectionsComponent = connHolder; serverLobbySend = GetComponent <ServerLobbySend>(); serverLobbyDataComponent = GetComponent <ServerLobbyDataComponent>(); }
public void Init(ServerConnectionsComponent connHolder) { //Debug.Log("ServerGameReceiveComponent::Init Called"); connectionsComponent = connHolder; serverGameSend = GetComponent <ServerGameSend>(); serverGameDataComponent = GetComponent <ServerGameDataComponent>(); }